Move script name to type.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2020-02-23 16:02:27 +01:00
parent 13a8228a44
commit 98e17a1eb8
Signed by: Deukhoofd
GPG Key ID: ADF2E9256009EDCE
7 changed files with 28 additions and 22 deletions

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@ -38,7 +38,7 @@ if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
endif()
if (NOT WINDOWS)
execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing
-s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s build_type=Debug)
-s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION})
else()
execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing
-s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows)

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@ -6,8 +6,6 @@
namespace PkmnLib::Battling{
class PkmnScript : public CreatureLib::Battling::Script{
public:
PkmnScript(const std::string& name) : Script(name) {}
virtual void ModifyCriticalStage(CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hit, uint8_t* critStage){};
};

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@ -85,18 +85,18 @@ void AngelScripResolver::RegisterTypes() {
BasicScriptClass::Register(_engine);
}
AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const std::string& name) {
auto find = _types.find(name);
AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const std::string& name, const std::string& decl) {
auto find = _types.find(decl);
if (find != _types.end()) {
return find->second;
}
auto type = _mainModule->GetTypeInfoByDecl(name.c_str());
auto type = _mainModule->GetTypeInfoByDecl(decl.c_str());
if (type == nullptr) {
_types.insert({name, nullptr});
_types.insert({decl, nullptr});
return nullptr;
}
auto typeinfo = new AngelScriptTypeInfo(type);
_types.insert({name, typeinfo});
auto typeinfo = new AngelScriptTypeInfo(name, type);
_types.insert({decl, typeinfo});
return typeinfo;
}
void AngelScripResolver::MessageCallback(const asSMessageInfo* msg, void* param) {
@ -123,13 +123,13 @@ static constexpr const char* GetCategoryNamespace(ScriptCategory category) {
CreatureLib::Battling::Script* AngelScripResolver::LoadScript(ScriptCategory category, const std::string& scriptName) {
std::stringstream decl;
decl << GetCategoryNamespace(category) << "::" << scriptName;
auto typeInfo = GetTypeInfo(decl.str());
auto typeInfo = GetTypeInfo(scriptName, decl.str());
if (typeInfo == nullptr)
return nullptr;
auto ctx = _contextPool->RequestContext();
auto obj = typeInfo->Instantiate(ctx);
_contextPool->ReturnContextToPool(ctx);
return new AngelScriptScript(scriptName, typeInfo, obj, _contextPool);
return new AngelScriptScript(typeInfo, obj, _contextPool);
}
void AngelScripResolver::FinalizeModule() {
int r = _builder.BuildModule();

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@ -21,7 +21,7 @@ private:
static void MessageCallback(const asSMessageInfo* msg, void* param);
static void Print(const std::string& str) { std::cout << str << std::endl; }
AngelScriptTypeInfo* GetTypeInfo(const std::string& name);
AngelScriptTypeInfo* GetTypeInfo(const std::string& name, const std::string& decl);
void RegisterTypes();

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@ -16,11 +16,13 @@ private:
asIScriptObject* _obj = nullptr;
public:
AngelScriptScript(const std::string& name, AngelScriptTypeInfo* type, asIScriptObject* obj, ContextPool* ctxPool)
: PkmnLib::Battling::PkmnScript(name), _type(type), _ctxPool(ctxPool), _obj(obj) {}
AngelScriptScript(AngelScriptTypeInfo* type, asIScriptObject* obj, ContextPool* ctxPool)
: _type(type), _ctxPool(ctxPool), _obj(obj) {}
~AngelScriptScript() override { _obj->Release(); }
[[nodiscard]] const std::string& GetName() const override { return _type->GetName(); }
asIScriptFunction* PrepareMethod(const char* name, asIScriptContext* ctx) {
auto func = _type->GetFunction(name);
ctx->Prepare(func);

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@ -6,11 +6,13 @@
#include <angelscript.h>
#include <cstring>
#include <unordered_map>
#include <utility>
class AngelScriptTypeInfo {
private:
asITypeInfo* _type = nullptr;
std::unordered_map<std::string, asIScriptFunction*> _functions;
std::string _name;
struct FunctionInfo {
bool Exists = false;
@ -29,7 +31,7 @@ private:
}
public:
explicit AngelScriptTypeInfo(asITypeInfo* type) : _type(type) {}
explicit AngelScriptTypeInfo(std::string name, asITypeInfo* type) : _type(type), _name(std::move(name)) {}
~AngelScriptTypeInfo() {
for (const auto& f : _functions) {
f.second->Release();
@ -37,6 +39,10 @@ public:
_functions.clear();
}
const std::string& GetName() const{
return _name;
}
asIScriptFunction* GetFunction(const std::string& functionName) {
auto find = _functions.find(functionName);
if (find != _functions.end()) {