Implements pokemon specific damage source handling.
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@@ -146,8 +146,8 @@ void AngelScripResolver::FinalizeModule() {
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if (r < 0)
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throw CreatureException("Building Script Module failed.");
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asUINT count = _mainModule->GetObjectTypeCount();
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std::regex metadataMatcher("^\\s*(\\w+)([\\w\\s=]*)$", std::regex_constants::icase);
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std::regex variableMatcher("\\s*(\\w+)=(\\w+)", std::regex_constants::icase);
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std::regex metadataMatcher(R"(^\s*(\w+)([\w\s=]*)$)", std::regex_constants::icase);
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std::regex variableMatcher(R"(\s*(\w+)=(\w+))", std::regex_constants::icase);
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std::smatch base_match;
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for (asUINT n = 0; n < count; n++) {
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