Pass back CreatePokemon by reference.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
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@ -1,6 +1,6 @@
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#include "CreatePokemon.hpp"
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithRandomIndividualValues(ArbUt::Random rand) {
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namespace PkmnLib::Battling {
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CreatePokemon& CreatePokemon::WithRandomIndividualValues(ArbUt::Random rand) {
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_ivHp = rand.Get(0, 32);
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_ivAttack = rand.Get(0, 32);
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_ivDefense = rand.Get(0, 32);
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@ -10,8 +10,7 @@ PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithRandomInd
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return *this;
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}
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PkmnLib::Battling::CreatePokemon
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PkmnLib::Battling::CreatePokemon::WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value) {
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CreatePokemon& CreatePokemon::WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value) {
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switch (stat) {
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case PkmnLib::Library::Statistic::HealthPoints: _ivHp = value; break;
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case PkmnLib::Library::Statistic::PhysicalAttack: _ivAttack = value; break;
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@ -23,8 +22,7 @@ PkmnLib::Battling::CreatePokemon::WithIndividualValue(CreatureLib::Library::Stat
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithEffortValue(CreatureLib::Library::Statistic stat,
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uint8_t value) {
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CreatePokemon& CreatePokemon::WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value) {
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switch (stat) {
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case PkmnLib::Library::Statistic::HealthPoints: _evHp = value; break;
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case PkmnLib::Library::Statistic::PhysicalAttack: _evAttack = value; break;
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@ -36,7 +34,7 @@ PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithEffortVal
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return *this;
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}
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PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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Pokemon* CreatePokemon::Build() {
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auto rand = ArbUt::Random();
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ArbUt::BorrowedPtr<const Library::PokemonSpecies> species = nullptr;
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if (!this->_library->GetSpeciesLibrary()->TryGet(this->_species, species)) {
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@ -103,12 +101,11 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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pkmn->Initialize();
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return pkmn;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithNature(const ArbUt::StringView& nature) {
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CreatePokemon& CreatePokemon::WithNature(const ArbUt::StringView& nature) {
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_nature = nature;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithIndividualValues(uint8_t hp, uint8_t att,
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uint8_t def, uint8_t spAtt,
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CreatePokemon& CreatePokemon::WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt,
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uint8_t spDef, uint8_t speed) {
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_ivHp = hp;
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_ivAttack = att;
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@ -118,9 +115,8 @@ PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithIndividua
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_ivSpeed = speed;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithEffortValues(uint8_t hp, uint8_t att,
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uint8_t def, uint8_t spAtt,
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uint8_t spDef, uint8_t speed) {
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CreatePokemon& CreatePokemon::WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed) {
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_evHp = hp;
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_evAttack = att;
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_evDefense = def;
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@ -129,25 +125,24 @@ PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithEffortVal
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_evSpeed = speed;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithForme(const ArbUt::StringView& forme) {
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CreatePokemon& CreatePokemon::WithForme(const ArbUt::StringView& forme) {
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_forme = forme;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithGender(CreatureLib::Library::Gender gender) {
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CreatePokemon& CreatePokemon::WithGender(CreatureLib::Library::Gender gender) {
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_gender = gender;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::IsShiny(bool value) {
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CreatePokemon& CreatePokemon::IsShiny(bool value) {
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_shininessSet = true;
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_isShiny = value;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::WithHeldItem(const ArbUt::StringView& item) {
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CreatePokemon& CreatePokemon::WithHeldItem(const ArbUt::StringView& item) {
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_heldItem = item;
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return *this;
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}
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PkmnLib::Battling::CreatePokemon
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PkmnLib::Battling::CreatePokemon::LearnMove(const ArbUt::StringView& moveName,
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CreatePokemon& CreatePokemon::LearnMove(const ArbUt::StringView& moveName,
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CreatureLib::Battling::AttackLearnMethod method) {
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ArbUt::BorrowedPtr<const PkmnLib::Library::MoveData> move = nullptr;
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if (!_library->GetMoveLibrary()->TryGet(moveName, move)) {
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@ -160,7 +155,8 @@ PkmnLib::Battling::CreatePokemon::LearnMove(const ArbUt::StringView& moveName,
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_attacks.Append(ToLearnMethod(move, method));
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return *this;
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}
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PkmnLib::Battling::CreatePokemon PkmnLib::Battling::CreatePokemon::IsAllowedExperienceGain(bool value) {
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CreatePokemon& CreatePokemon::IsAllowedExperienceGain(bool value) {
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_allowedExperienceGain = value;
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return *this;
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}
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}
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@ -52,22 +52,22 @@ namespace PkmnLib::Battling {
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: _library(library), _species(species), _level(level), _attacks(library->GetSettings()->GetMaximalMoves()) {
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}
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CreatePokemon WithForme(const ArbUt::StringView& forme);
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CreatePokemon WithGender(CreatureLib::Library::Gender gender);
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CreatePokemon IsShiny(bool value);
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CreatePokemon WithHeldItem(const ArbUt::StringView& item);
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CreatePokemon LearnMove(const ArbUt::StringView& move, CreatureLib::Battling::AttackLearnMethod method);
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CreatePokemon& WithForme(const ArbUt::StringView& forme);
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CreatePokemon& WithGender(CreatureLib::Library::Gender gender);
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CreatePokemon& IsShiny(bool value);
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CreatePokemon& WithHeldItem(const ArbUt::StringView& item);
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CreatePokemon& LearnMove(const ArbUt::StringView& move, CreatureLib::Battling::AttackLearnMethod method);
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CreatePokemon WithRandomIndividualValues(ArbUt::Random rand = ArbUt::Random());
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CreatePokemon WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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CreatePokemon& WithRandomIndividualValues(ArbUt::Random rand = ArbUt::Random());
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CreatePokemon& WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon& WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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CreatePokemon& WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon& WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon WithNature(const ArbUt::StringView& nature);
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CreatePokemon IsAllowedExperienceGain(bool value);
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CreatePokemon& WithNature(const ArbUt::StringView& nature);
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CreatePokemon& IsAllowedExperienceGain(bool value);
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Pokemon* Build();
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};
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