Pass back CreatePokemon by reference.
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continuous-integration/drone/push Build is passing
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@@ -52,22 +52,22 @@ namespace PkmnLib::Battling {
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: _library(library), _species(species), _level(level), _attacks(library->GetSettings()->GetMaximalMoves()) {
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}
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CreatePokemon WithForme(const ArbUt::StringView& forme);
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CreatePokemon WithGender(CreatureLib::Library::Gender gender);
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CreatePokemon IsShiny(bool value);
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CreatePokemon WithHeldItem(const ArbUt::StringView& item);
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CreatePokemon LearnMove(const ArbUt::StringView& move, CreatureLib::Battling::AttackLearnMethod method);
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CreatePokemon& WithForme(const ArbUt::StringView& forme);
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CreatePokemon& WithGender(CreatureLib::Library::Gender gender);
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CreatePokemon& IsShiny(bool value);
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CreatePokemon& WithHeldItem(const ArbUt::StringView& item);
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CreatePokemon& LearnMove(const ArbUt::StringView& move, CreatureLib::Battling::AttackLearnMethod method);
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CreatePokemon WithRandomIndividualValues(ArbUt::Random rand = ArbUt::Random());
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CreatePokemon WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon& WithRandomIndividualValues(ArbUt::Random rand = ArbUt::Random());
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CreatePokemon& WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon& WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon& WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value);
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CreatePokemon& WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon WithNature(const ArbUt::StringView& nature);
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CreatePokemon IsAllowedExperienceGain(bool value);
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CreatePokemon& WithNature(const ArbUt::StringView& nature);
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CreatePokemon& IsAllowedExperienceGain(bool value);
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Pokemon* Build();
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};
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