Update to newer CreatureLib.
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continuous-integration/drone/push Build is passing
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@@ -7,15 +7,15 @@ namespace PkmnLib::Battling {
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class CreatePokemon {
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private:
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ArbUt::BorrowedPtr<const BattleLibrary> _library;
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ArbUt::CaseInsensitiveConstString _species = ""_cnc;
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ArbUt::CaseInsensitiveConstString _forme = "default"_cnc;
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ArbUt::StringView _species = ""_cnc;
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ArbUt::StringView _forme = "default"_cnc;
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uint8_t _level;
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std::string _nickname = "";
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ArbUt::CaseInsensitiveConstString _ability = ""_cnc;
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ArbUt::CaseInsensitiveConstString _nature;
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ArbUt::StringView _ability = ""_cnc;
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ArbUt::StringView _nature;
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CreatureLib::Library::Gender _gender = static_cast<CreatureLib::Library::Gender>(-1);
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ArbUt::CaseInsensitiveConstString _heldItem = ""_cnc;
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ArbUt::StringView _heldItem = ""_cnc;
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uint32_t _identifier = 0;
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struct ToLearnMethod {
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@@ -48,16 +48,15 @@ namespace PkmnLib::Battling {
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bool _allowedExperienceGain = true;
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public:
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CreatePokemon(const BattleLibrary* library, const ArbUt::CaseInsensitiveConstString& species, uint8_t level)
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CreatePokemon(const BattleLibrary* library, const ArbUt::StringView& species, uint8_t level)
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: _library(library), _species(species), _level(level), _attacks(library->GetSettings()->GetMaximalMoves()) {
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}
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CreatePokemon WithForme(const ArbUt::CaseInsensitiveConstString& forme);
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CreatePokemon WithForme(const ArbUt::StringView& forme);
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CreatePokemon WithGender(CreatureLib::Library::Gender gender);
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CreatePokemon IsShiny(bool value);
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CreatePokemon WithHeldItem(const ArbUt::CaseInsensitiveConstString& item);
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CreatePokemon LearnMove(const ArbUt::CaseInsensitiveConstString& move,
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CreatureLib::Battling::AttackLearnMethod method);
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CreatePokemon WithHeldItem(const ArbUt::StringView& item);
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CreatePokemon LearnMove(const ArbUt::StringView& move, CreatureLib::Battling::AttackLearnMethod method);
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CreatePokemon WithRandomIndividualValues(ArbUt::Random rand = ArbUt::Random());
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CreatePokemon WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
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@@ -67,7 +66,7 @@ namespace PkmnLib::Battling {
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CreatePokemon WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon WithNature(const ArbUt::CaseInsensitiveConstString& nature);
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CreatePokemon WithNature(const ArbUt::StringView& nature);
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CreatePokemon IsAllowedExperienceGain(bool value);
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Pokemon* Build();
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