Update to newer CreatureLib.
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@@ -15,7 +15,7 @@ export uint8_t PkmnLib_AngelScriptResolver_CreateScript(AngelScriptResolver* p,
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export uint8_t PkmnLib_AngelScriptResolver_FinalizeModule(AngelScriptResolver* p) { Try(p->FinalizeModule();) }
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export uint8_t PkmnLib_AngelScriptResolver_LoadScript(CreatureLib::Battling::Script*& out, AngelScriptResolver* p,
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ScriptCategory category, const char* scriptName) {
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Try(out = p->LoadScript(category, ArbUt::CaseInsensitiveConstString(scriptName));)
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Try(out = p->LoadScript(category, ArbUt::StringView(scriptName));)
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}
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export uint8_t PkmnLib_AngelScriptResolver_WriteByteCodeToFile(AngelScriptResolver* p, const char* file,
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bool stripDebugInfo) {
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