Fixes for Windows ;_;
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2020-01-12 18:20:59 +01:00
parent ca707e5384
commit 72c2e38ea8
14 changed files with 71 additions and 49 deletions

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@@ -6,6 +6,7 @@
CreatureLib::Battling::ScriptResolver* PkmnLib::Battling::BattleLibrary::CreateScriptResolver(){
return new AngelScripResolver();
}
void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* library) {
_engine = asCreateScriptEngine();

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@@ -4,9 +4,8 @@
#include <Battling/ScriptHandling/ScriptResolver.hpp>
#include "../Battling/Library/BattleLibrary.hpp"
#undef GetProperty
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
#include <angelscript.h>
#include <cassert>
#include <iostream>
#include "AngelScriptScript.hpp"
#include "AngelScriptTypeInfo.hpp"

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@@ -1,2 +1 @@
#undef GetProperty
#include "AngelScriptScript.hpp"

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@@ -1,7 +1,7 @@
#ifndef PKMNLIB_ANGELSCRIPTSCRIPT_HPP
#define PKMNLIB_ANGELSCRIPTSCRIPT_HPP
#include <Battling/ScriptHandling/Script.hpp>
#undef GetProperty
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
#include <angelscript.h>
#include "AngelScriptTypeInfo.hpp"
#include "ContextPool.hpp"
@@ -15,20 +15,20 @@ private:
public:
AngelScriptScript(const std::string& name, AngelScriptTypeInfo* type, asIScriptObject* obj, ContextPool* ctxPool)
: CreatureLib::Battling::Script(name), _type(type), _ctxPool(ctxPool), _obj(obj) {
}
: CreatureLib::Battling::Script(name), _type(type), _ctxPool(ctxPool), _obj(obj) {}
~AngelScriptScript() override { _obj->Release(); }
void InvokeMethod(const char* name) {
auto func = _type->GetFunction(name);
if (func == nullptr) return;
if (func == nullptr)
return;
auto ctx = _ctxPool->RequestContext();
ctx->Prepare(func);
ctx->SetObject(_obj);
auto result = ctx->Execute();
if (result != asEXECUTION_FINISHED){
if (result == asEXECUTION_EXCEPTION){
if (result != asEXECUTION_FINISHED) {
if (result == asEXECUTION_EXCEPTION) {
throw CreatureException(ctx->GetExceptionString());
}
throw CreatureException("Function failed.");
@@ -36,20 +36,16 @@ public:
_ctxPool->ReturnContextToPool(ctx);
}
asIScriptObject* GetScriptObject(){
return _obj;
}
asIScriptObject* GetScriptObject() { return _obj; }
asIScriptFunction* PrepareMethod(const char* name, asIScriptContext* ctx){
asIScriptFunction* PrepareMethod(const char* name, asIScriptContext* ctx) {
auto func = _type->GetFunction(name);
ctx->Prepare(func);
ctx->SetObject(_obj);
return func;
}
ContextPool* GetContextPool(){
return _ctxPool;
}
ContextPool* GetContextPool() { return _ctxPool; }
};
#endif // PKMNLIB_ANGELSCRIPTSCRIPT_HPP

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@@ -1,6 +1,7 @@
#ifndef PKMNLIB_ANGELSCRIPTTYPEINFO_HPP
#define PKMNLIB_ANGELSCRIPTTYPEINFO_HPP
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
#include <angelscript.h>
#include <unordered_map>
#include <Core/Exceptions/CreatureException.hpp>

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@@ -8,13 +8,14 @@ void RegisterPokemonTypes::Register(asIScriptEngine* engine) {
}
void RegisterPokemonTypes::RegisterGenderEnum(asIScriptEngine* engine) {
int r = engine->RegisterEnum("Gender"); assert(r >= 0);
[[maybe_unused]] int r = engine->RegisterEnum("Gender"); assert(r >= 0);
r = engine->RegisterEnumValue("Gender", "Male", 0); assert(r >= 0);
r = engine->RegisterEnumValue("Gender", "Female", 1); assert(r >= 0);
r = engine->RegisterEnumValue("Gender", "Genderless", 2); assert(r >= 0);
}
void RegisterPokemonTypes::RegisterSpeciesType(asIScriptEngine* engine) {
[[maybe_unused]]
int r = engine->RegisterObjectType("Species", 0, asOBJ_REF | asOBJ_NOCOUNT);
assert(r >= 0);
r = engine->RegisterObjectMethod("Species", "const string& get_Name() const property",
@@ -32,5 +33,4 @@ void RegisterPokemonTypes::RegisterSpeciesType(asIScriptEngine* engine) {
r = engine->RegisterObjectMethod("Species", "Gender GetRandomGender() const",
asMETHOD(PkmnLib::Library::PokemonSpecies, GetRandomGender), asCALL_THISCALL);
assert(r >= 0);
}

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@@ -1,5 +1,5 @@
#include "CreatePokemon.hpp"
#include "../../Library/Statistic.hpp"
PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithRandomIndividualValues(CreatureLib::Core::Random rand) {
_ivHp = rand.Get(0, 32);
_ivAttack = rand.Get(0, 32);

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@@ -30,10 +30,10 @@ namespace PkmnLib::Battling {
_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
const Library::Nature& GetNature() const;
const uint8_t GetIndividualValue(CreatureLib::Core::Statistic stat) const {
uint8_t GetIndividualValue(CreatureLib::Core::Statistic stat) const {
return _individualValues.GetStat(stat);
}
const uint8_t GetEffortValue(CreatureLib::Core::Statistic stat) const { return _effortValues.GetStat(stat); }
uint8_t GetEffortValue(CreatureLib::Core::Statistic stat) const { return _effortValues.GetStat(stat); }
};
}