Adds OnFaintingOpponent script hook to Angelscript.
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2021-11-21 13:37:26 +01:00
parent b0f9daef60
commit 67df06ef04
4 changed files with 13 additions and 0 deletions

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@@ -365,3 +365,11 @@ void AngelScriptScript::OnIncomingHit(const CreatureLib::Battling::ExecutingAtta
ctx->SetArgByte(2, hitNumber);
})
}
void AngelScriptScript::OnFaintingOpponent(const CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, u8 hitNumber) {
CALL_HOOK(OnFaintingOpponent, {
ctx->SetArgObject(0, (void*)attack);
ctx->SetArgObject(1, (void*)target);
ctx->SetArgByte(2, hitNumber);
})
}