NativeArray does not need to return const pointers in Angelscript.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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#include "NativeArray.hpp"
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@ -36,9 +36,9 @@ public:
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Ensure(engine->RegisterObjectMethod("narray<T>", "uint64 get_Length() const property",
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Ensure(engine->RegisterObjectMethod("narray<T>", "uint64 get_Length() const property",
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asMETHOD(NativeArray, Length), asCALL_THISCALL) >= 0);
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asMETHOD(NativeArray, Length), asCALL_THISCALL) >= 0);
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Ensure(engine->RegisterObjectMethod("narray<T>", "const T@ At(uint64 index) const", asMETHOD(NativeArray, At),
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Ensure(engine->RegisterObjectMethod("narray<T>", "T@ At(uint64 index) const", asMETHOD(NativeArray, At),
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asCALL_THISCALL) >= 0);
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asCALL_THISCALL) >= 0);
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Ensure(engine->RegisterObjectMethod("narray<T>", "const T@ get_opIndex(uint64 index) const property",
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Ensure(engine->RegisterObjectMethod("narray<T>", "T@ get_opIndex(uint64 index) const property",
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asMETHOD(NativeArray, At), asCALL_THISCALL) >= 0);
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asMETHOD(NativeArray, At), asCALL_THISCALL) >= 0);
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}
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}
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};
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};
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