Mark user in ExecutingAttack as smart pointer
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@ -1,11 +1,14 @@
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#include "RegisterExecutingAttack.hpp"
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#include "RegisterExecutingAttack.hpp"
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#include <Arbutils/Assert.hpp>
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#include <Arbutils/Assert.hpp>
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#include <CreatureLib/Battling/Models/ExecutingAttack.hpp>
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#include <CreatureLib/Battling/Models/ExecutingAttack.hpp>
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#include "../HelperFile.hpp"
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void RegisterExecutingAttack::Register(asIScriptEngine* engine) {
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void RegisterExecutingAttack::Register(asIScriptEngine* engine) {
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RegisterHitData(engine);
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RegisterHitData(engine);
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RegisterExecutingAttackType(engine);
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RegisterExecutingAttackType(engine);
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}
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}
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SMART_PTR_GETTER_FUNC(CreatureLib::Battling::ExecutingAttack, CreatureLib::Battling::Creature, GetUser);
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void RegisterExecutingAttack::RegisterHitData(asIScriptEngine* engine) {
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void RegisterExecutingAttack::RegisterHitData(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("HitData", 0, asOBJ_REF | asOBJ_NOCOUNT);
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[[maybe_unused]] int r = engine->RegisterObjectType("HitData", 0, asOBJ_REF | asOBJ_NOCOUNT);
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Assert(r >= 0);
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Assert(r >= 0);
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@ -40,8 +43,8 @@ void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engin
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asMETHOD(CreatureLib::Battling::ExecutingAttack, IsCreatureTarget),
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asMETHOD(CreatureLib::Battling::ExecutingAttack, IsCreatureTarget),
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asCALL_THISCALL);
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asCALL_THISCALL);
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Assert(r >= 0);
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Assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "Pokemon@ get_User() const property",
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r = engine->RegisterObjectMethod("ExecutingMove", "Pokemon@ get_User() const property", asFUNCTION(GetUserWrapper),
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetUser), asCALL_THISCALL);
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asCALL_CDECL_OBJFIRST);
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Assert(r >= 0);
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Assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "LearnedMove@ get_Move() const property",
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r = engine->RegisterObjectMethod("ExecutingMove", "LearnedMove@ get_Move() const property",
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttack), asCALL_THISCALL);
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttack), asCALL_THISCALL);
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