Update CreatureLib headers, move header files to PkmnLib subdirectory.
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@@ -1,7 +1,7 @@
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#ifndef PKMNLIB_POKEMONFORME_HPP
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#define PKMNLIB_POKEMONFORME_HPP
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#include <Library/CreatureData/SpeciesVariant.hpp>
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#include <CreatureLib/Library/CreatureData/SpeciesVariant.hpp>
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namespace PkmnLib::Library {
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class PokemonForme : public CreatureLib::Library::SpeciesVariant {
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@@ -1,6 +1,6 @@
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#ifndef PKMNLIB_POKEMONSPECIES_HPP
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#define PKMNLIB_POKEMONSPECIES_HPP
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#include <Battling/Models/Creature.hpp>
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#include <CreatureLib/Battling/Models/Creature.hpp>
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#include "../Evolutions/EvolutionData.hpp"
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#include "PokemonForme.hpp"
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@@ -1,7 +1,7 @@
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#ifndef PKMNLIB_SPECIESLIBRARY_HPP
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#define PKMNLIB_SPECIESLIBRARY_HPP
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#include <Library/SpeciesLibrary.hpp>
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#include <CreatureLib/Library/SpeciesLibrary.hpp>
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#include "PokemonSpecies.hpp"
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namespace PkmnLib::Library {
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