Updates needed for breaking change in how abilities work.
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@@ -66,6 +66,10 @@ static std::string NicknameWrapper(const PkmnLib::Battling::Pokemon* obj) {
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return std::string(obj->GetNickname().value());
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}
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static const ArbUt::StringView& GetActiveAbilityWrapper(PkmnLib::Battling::Pokemon* p) {
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return p->GetActiveTalent()->GetName();
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}
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static CScriptHandle AddVolatileWrapper(PkmnLib::Battling::Pokemon* obj, const ArbUt::StringView& name) {
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auto handle = CScriptHandle();
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auto* resolver = static_cast<AngelScriptResolver*>(obj->GetLibrary()->GetScriptResolver().get());
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@@ -90,8 +94,6 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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GetHeldItem);
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REGISTER_GETTER("Pokemon", "uint32 get_CurrentHealth() const property", CreatureLib::Battling::Creature,
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GetCurrentHealth);
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REGISTER_GETTER("Pokemon", "const constString& get_ActiveAbility() const property", CreatureLib::Battling::Creature,
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GetActiveTalent);
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REGISTER_GETTER("Pokemon", "bool get_IsFainted() const property", CreatureLib::Battling::Creature, IsFainted);
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REGISTER_GETTER("Pokemon", "uint32 get_MaxHealth() const property", CreatureLib::Battling::Creature, GetMaxHealth);
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REGISTER_GETTER("Pokemon", "const Species@ get_DisplaySpecies() const property", CreatureLib::Battling::Creature,
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@@ -111,6 +113,10 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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auto r = engine->RegisterObjectMethod("Pokemon", "void set_Weight(float value) property",
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asMETHOD(PkmnLib::Battling::Pokemon, SetWeight), asCALL_THISCALL);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const constString& get_ActiveAbility() const property",
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asFUNCTION(GetActiveAbilityWrapper), asCALL_CDECL_OBJFIRST);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "void set_Height(float value) property",
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asMETHOD(PkmnLib::Battling::Pokemon, SetHeight), asCALL_THISCALL);
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Ensure(r >= 0);
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@@ -63,7 +63,7 @@ void RegisterSpeciesTypes::RegisterSpeciesType(asIScriptEngine* engine) {
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}
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const ArbUt::StringView& GetAbility(PkmnLib::Library::PokemonForme* p, bool hidden, uint8_t index) {
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return p->GetAbility(CreatureLib::Library::TalentIndex(hidden, index));
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return p->GetAbility(CreatureLib::Library::TalentIndex(hidden, index))->GetName();
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}
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void RegisterSpeciesTypes::RegisterFormeType(asIScriptEngine* engine) {
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