Fixes for Windows CI build.
continuous-integration/drone/push Build is failing
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continuous-integration/drone/push Build is failing
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@ -54,8 +54,9 @@ steps:
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- update-alternatives --set i686-w64-mingw32-g++ /usr/bin/i686-w64-mingw32-g++-posix
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- update-alternatives --set x86_64-w64-mingw32-gcc /usr/bin/x86_64-w64-mingw32-gcc-posix
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- update-alternatives --set x86_64-w64-mingw32-g++ /usr/bin/x86_64-w64-mingw32-g++-posix
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- cmake -DCMAKE_BUILD_TYPE=Release . -B build-release-windows -D CMAKE_C_COMPILER=/usr/bin/x86_64-w64-mingw32-gcc -D CMAKE_CXX_COMPILER=/usr/bin/x86_64-w64-mingw32-g++ -DWINDOWS=ON
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- conan install . --install=folder=build-release-windows --build missing -s os_build=Linux -s arch_build=x86_64 -s os=Windows -s arch=x86_64 -s compiler=gcc -s compiler.version=7.3 -s compiler.libcxx=libstdc++11 -s build_type=Release
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- cmake -DCMAKE_BUILD_TYPE=Release . -B build-release-windows -DWINDOWS=ON
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- cmake --build build-release-windows --target all -- -j 4
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- cp /usr/x86_64-w64-mingw32/lib/libwinpthread-1.dll /home/build/build-release-windows/bin/
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- cp /home/build/build-release-windows/lib/libpkmnLib.so /home/build/build-release-windows/bin/
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- export WINEARCH=win64
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- wine build-release-windows/bin/pkmnLibTests.exe -s
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@ -9,10 +9,12 @@ set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if (WINDOWS)
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SET(CMAKE_SYSTEM_NAME Windows)
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ADD_DEFINITIONS(-D WINDOWS=1)
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libstdc++")
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endif(WINDOWS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libstdc++")
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message(STATUS "Using:
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\t C ${CMAKE_C_COMPILER}
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@ -20,7 +22,6 @@ message(STATUS "Using:
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\t CXX ABI ${CMAKE_CXX_COMPILER_ABI}
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\t C++ Version ${CMAKE_CXX_STANDARD}")
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if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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message(WARNING "The file conanbuildinfo.cmake doesn't exist, running conan install.")
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string(REPLACE "." ";" VERSION_LIST "${CMAKE_C_COMPILER_VERSION}")
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@ -30,32 +31,35 @@ if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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SET(VERSION ${VERSION}.${MINOR})
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endif()
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if (NOT WINDOWS)
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing -s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION})
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing
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-s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION})
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else()
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing -s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION})
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build missing
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-s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows)
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endif()
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endif ()
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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message(STATUS "Using Conan Libs:")
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foreach (_conanLib ${CONAN_LIBS})
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message(STATUS "\t ${_conanLib}")
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endforeach()
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# Create Core library with files in src/Core
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file(GLOB_RECURSE CORE_SRC_FILES "src/*.cpp" "src/*.hpp")
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add_library(pkmnLib SHARED ${CORE_SRC_FILES})
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foreach (_variableName ${CONAN_LIBS})
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message(STATUS "Lib: ${_variableName}")
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endforeach()
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SET(_LINKS ${CONAN_LIBS})
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SET(_TESTLINKS pkmnLib ${CONAN_LIBS})
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if (WINDOWS)
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message(STATUS "Using Windows build.")
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set(CMAKE_CXX_FLAGS "-L ${CMAKE_BINARY_DIR}/bin")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m64 -Wa,-mbig-obj -Wl,-allow-multiple-definition")
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# Statically link libraries we need in Windows.
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SET(_LINKS -static -static-libgcc -static-libstdc++ ${_LINKS})
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SET(_TESTLINKS -static -static-libgcc -static-libstdc++ ${_TESTLINKS})
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SET(_LINKS ${_LINKS} -static-libgcc -static-libstdc++)
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SET(_TESTLINKS ${_TESTLINKS} -static-libgcc -static-libstdc++)
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endif (WINDOWS)
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@ -6,13 +6,13 @@ class PkmnLibConan(ConanFile):
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license = "TODO"
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url = "https://git.p-epsilon.com/Deukhoofd/CreatureLib"
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description = "The core implementation for turn based battling using creatures."
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settings = "compiler"
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settings = "os", "compiler"
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options = {"shared": [True, False]}
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default_options = {"shared": True}
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generators = "cmake"
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exports_sources = "*"
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compiler = "clang"
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requires = "CreatureLib/db2eb0c3fa5d67b14c84b118cd2f69bbd209ddb9@creaturelib/master"
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requires = "CreatureLib/6e498429f9afaf2184efd7441e79f76e3cdf376d@creaturelib/master"
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def build(self):
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cmake = CMake(self)
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@ -30,3 +30,7 @@ class PkmnLibConan(ConanFile):
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self.copy("*.dylib*", dst="lib", keep_path=False)
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self.copy("*.so", dst="lib", keep_path=False)
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self.copy("*.a", dst="lib", keep_path=False)
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def imports(self):
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if self.settings.os == "Windows":
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self.copy("*.dll", "bin", "bin")
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