Adds precompiled header.
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@@ -1,6 +1,5 @@
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#ifndef PKMNLIB_PKMNEVENTKIND_HPP
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#define PKMNLIB_PKMNEVENTKIND_HPP
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#include <Arbutils/Enum.hpp>
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#include <CreatureLib/Battling/EventHooks/EventDataKind.hpp>
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ENUM_WITH_START_VALUE(PkmnEventDataKind, uint8_t, 128, WeatherChange, StatusChange)
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@@ -1,7 +1,6 @@
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#ifndef PKMNLIB_STATUSCHANGEEVENT_HPP
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#define PKMNLIB_STATUSCHANGEEVENT_HPP
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#include <Arbutils/String/StringView.hpp>
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#include <CreatureLib/Battling/EventHooks/Events/EventData.hpp>
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#include "../Pokemon/Pokemon.hpp"
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#include "PkmnEventKind.hpp"
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@@ -1,6 +1,5 @@
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#ifndef PKMNLIB_WEATHERCHANGEEVENT_HPP
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#define PKMNLIB_WEATHERCHANGEEVENT_HPP
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#include <Arbutils/StringView.hpp>
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#include <CreatureLib/Battling/EventHooks/Events/EventData.hpp>
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#include "PkmnEventKind.hpp"
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@@ -2,7 +2,6 @@
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#define PKMNLIB_BATTLELIBRARY_HPP
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#include <CreatureLib/Battling/Library/BattleLibrary.hpp>
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#include <memory>
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#include "../../Library/PokemonLibrary.hpp"
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#include "DamageLibrary.hpp"
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#include "ExperienceLibrary.hpp"
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@@ -1,7 +1,6 @@
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#ifndef PKMNLIB_PKMNDAMAGESOURCE_HPP
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#define PKMNLIB_PKMNDAMAGESOURCE_HPP
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#include <Arbutils/Enum.hpp>
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#include <CreatureLib/Battling/Models/DamageSource.hpp>
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ENUM_WITH_START_VALUE(PkmnDamageSource, uint8_t, ((uint8_t)CreatureLib::Battling::DamageSourceHelper::Highest()) + 1,
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@@ -1,6 +1,5 @@
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#ifndef PKMNLIB_PKMNSCRIPTCATEGORY_HPP
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#define PKMNLIB_PKMNSCRIPTCATEGORY_HPP
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#include <Arbutils/Enum.hpp>
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#include <CreatureLib/Battling/ScriptHandling/ScriptCategory.hpp>
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ENUM_WITH_START_VALUE(PkmnScriptCategory, uint8_t, 128, Weather, Status)
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@@ -1,7 +1,6 @@
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#ifndef PKMNLIB_CREATEPOKEMON_HPP
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#define PKMNLIB_CREATEPOKEMON_HPP
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#include <utility>
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#include "Pokemon.hpp"
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namespace PkmnLib::Battling {
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class CreatePokemon {
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@@ -2,7 +2,6 @@
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#define PKMNLIB_POKEMON_HPP
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#include <CreatureLib/Battling/Models/Creature.hpp>
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#include <utility>
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#include "../../Library/Statistic.hpp"
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#include "../Library/BattleLibrary.hpp"
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#include "LearnedMove.hpp"
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@@ -2,7 +2,6 @@
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#define PKMNLIB_POKEMONPARTY_HPP
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#include <CreatureLib/Battling/Models/CreatureParty.hpp>
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#include <utility>
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#include "Pokemon.hpp"
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namespace PkmnLib::Battling {
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class PokemonParty : public CreatureLib::Battling::CreatureParty {
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