Adds precompiled header.
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This commit is contained in:
2020-09-29 17:51:11 +02:00
parent fda3c8f86d
commit 2ce766f589
39 changed files with 20 additions and 68 deletions

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@@ -1,6 +1,5 @@
#ifndef PKMNLIB_PKMNEVENTKIND_HPP
#define PKMNLIB_PKMNEVENTKIND_HPP
#include <Arbutils/Enum.hpp>
#include <CreatureLib/Battling/EventHooks/EventDataKind.hpp>
ENUM_WITH_START_VALUE(PkmnEventDataKind, uint8_t, 128, WeatherChange, StatusChange)

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@@ -1,7 +1,6 @@
#ifndef PKMNLIB_STATUSCHANGEEVENT_HPP
#define PKMNLIB_STATUSCHANGEEVENT_HPP
#include <Arbutils/String/StringView.hpp>
#include <CreatureLib/Battling/EventHooks/Events/EventData.hpp>
#include "../Pokemon/Pokemon.hpp"
#include "PkmnEventKind.hpp"

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@@ -1,6 +1,5 @@
#ifndef PKMNLIB_WEATHERCHANGEEVENT_HPP
#define PKMNLIB_WEATHERCHANGEEVENT_HPP
#include <Arbutils/StringView.hpp>
#include <CreatureLib/Battling/EventHooks/Events/EventData.hpp>
#include "PkmnEventKind.hpp"

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@@ -2,7 +2,6 @@
#define PKMNLIB_BATTLELIBRARY_HPP
#include <CreatureLib/Battling/Library/BattleLibrary.hpp>
#include <memory>
#include "../../Library/PokemonLibrary.hpp"
#include "DamageLibrary.hpp"
#include "ExperienceLibrary.hpp"

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@@ -1,7 +1,6 @@
#ifndef PKMNLIB_PKMNDAMAGESOURCE_HPP
#define PKMNLIB_PKMNDAMAGESOURCE_HPP
#include <Arbutils/Enum.hpp>
#include <CreatureLib/Battling/Models/DamageSource.hpp>
ENUM_WITH_START_VALUE(PkmnDamageSource, uint8_t, ((uint8_t)CreatureLib::Battling::DamageSourceHelper::Highest()) + 1,

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@@ -1,6 +1,5 @@
#ifndef PKMNLIB_PKMNSCRIPTCATEGORY_HPP
#define PKMNLIB_PKMNSCRIPTCATEGORY_HPP
#include <Arbutils/Enum.hpp>
#include <CreatureLib/Battling/ScriptHandling/ScriptCategory.hpp>
ENUM_WITH_START_VALUE(PkmnScriptCategory, uint8_t, 128, Weather, Status)

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@@ -1,7 +1,6 @@
#ifndef PKMNLIB_CREATEPOKEMON_HPP
#define PKMNLIB_CREATEPOKEMON_HPP
#include <utility>
#include "Pokemon.hpp"
namespace PkmnLib::Battling {
class CreatePokemon {

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@@ -2,7 +2,6 @@
#define PKMNLIB_POKEMON_HPP
#include <CreatureLib/Battling/Models/Creature.hpp>
#include <utility>
#include "../../Library/Statistic.hpp"
#include "../Library/BattleLibrary.hpp"
#include "LearnedMove.hpp"

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@@ -2,7 +2,6 @@
#define PKMNLIB_POKEMONPARTY_HPP
#include <CreatureLib/Battling/Models/CreatureParty.hpp>
#include <utility>
#include "Pokemon.hpp"
namespace PkmnLib::Battling {
class PokemonParty : public CreatureLib::Battling::CreatureParty {