More aggressive sanitization. Loads of integer definition fixes
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This commit is contained in:
2022-03-25 19:08:42 +01:00
parent f6625a0bdf
commit 1b14f31bd7
68 changed files with 371 additions and 352 deletions

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@@ -1 +0,0 @@
#include "BattleLibrary.hpp"

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@@ -12,9 +12,10 @@
namespace PkmnLib::Battling {
class BattleLibrary final : public CreatureLib::Battling::BattleLibrary {
public:
BattleLibrary(Library::PokemonLibrary* staticLib, StatCalculator* statCalculator, DamageLibrary* damageLibrary,
PkmnLib::Battling::ExperienceLibrary* experienceLibrary, ScriptResolver* scriptResolver,
PkmnLib::Battling::MiscLibrary* miscLibrary)
BattleLibrary(Library::PokemonLibrary* non_null staticLib, StatCalculator* non_null statCalculator,
DamageLibrary* non_null damageLibrary,
PkmnLib::Battling::ExperienceLibrary* non_null experienceLibrary,
ScriptResolver* non_null scriptResolver, PkmnLib::Battling::MiscLibrary* non_null miscLibrary)
: CreatureLib::Battling::BattleLibrary(staticLib, statCalculator, damageLibrary, experienceLibrary,
scriptResolver, miscLibrary) {}
@@ -43,7 +44,7 @@ namespace PkmnLib::Battling {
return GetStaticLib()->GetNatureLibrary();
}
static PkmnLib::Battling::ScriptResolver* CreateScriptResolver();
static PkmnLib::Battling::ScriptResolver* non_null CreateScriptResolver();
};
}
#endif // PKMNLIB_BATTLELIBRARY_HPP

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@@ -3,8 +3,8 @@
#include "../PkmnScriptHook.hpp"
namespace PkmnLib::Battling {
CaptureLibrary::CaptureResult CaptureLibrary::TryCatch(Pokemon* pokemon, Library::Item* catchItem,
ArbUt::Random* random) const {
CaptureLibrary::CaptureResult CaptureLibrary::TryCatch(Pokemon* non_null pokemon, Library::Item* non_null catchItem,
ArbUt::Random* non_null random) const {
auto hpMax = pokemon->GetMaxHealth();
auto hpCurrent = pokemon->GetCurrentHealth();
auto rate = pokemon->GetSpecies()->GetCaptureRate();

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@@ -12,9 +12,9 @@ namespace PkmnLib::Battling {
bool WasCritical;
};
CaptureResult TryCatch(Pokemon* pokemon, Library::Item* catchItem, ArbUt::Random* random) const;
CaptureResult TryCatch(Pokemon* non_null pokemon, Library::Item* non_null catchItem,
ArbUt::Random* non_null random) const;
};
}
#endif // PKMNLIB_CAPTURELIBRARY_HPP

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@@ -9,18 +9,18 @@ namespace PkmnLib::Battling {
public:
explicit DamageLibrary(bool hasRandomness = true) : _hasRandomness(hasRandomness) {}
uint32_t GetDamage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex,
uint32_t GetDamage(CreatureLib::Battling::ExecutingAttack* non_null attack,
CreatureLib::Battling::Creature* non_null target, uint8_t hitIndex,
const CreatureLib::Battling::ExecutingAttack::HitData& hitData) const override;
uint8_t GetBasePower(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex,
uint8_t GetBasePower(CreatureLib::Battling::ExecutingAttack* non_null attack,
CreatureLib::Battling::Creature* non_null target, uint8_t hitIndex,
const CreatureLib::Battling::ExecutingAttack::HitData& hitData) const override;
float GetStatModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex,
float GetStatModifier(CreatureLib::Battling::ExecutingAttack* non_null attack,
CreatureLib::Battling::Creature* non_null target, uint8_t hitIndex,
const CreatureLib::Battling::ExecutingAttack::HitData& hitData) const override;
float GetDamageModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex,
float GetDamageModifier(CreatureLib::Battling::ExecutingAttack* non_null attack,
CreatureLib::Battling::Creature* non_null target, uint8_t hitIndex,
const CreatureLib::Battling::ExecutingAttack::HitData& hitData) const override;
};
}

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@@ -8,7 +8,7 @@ namespace PkmnLib::Battling {
class ExperienceLibrary final : public CreatureLib::Battling::ExperienceLibrary {
public:
void HandleExperienceGain(
CreatureLib::Battling::Creature* faintedMon,
CreatureLib::Battling::Creature* non_null faintedMon,
const std::unordered_set<ArbUt::BorrowedPtr<CreatureLib::Battling::Creature>>& opponents) const override;
};
}

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@@ -6,8 +6,8 @@
#include "../Pokemon/LearnedMove.hpp"
#include "../Pokemon/Pokemon.hpp"
bool PkmnLib::Battling::MiscLibrary::IsCritical(CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hit) const {
bool PkmnLib::Battling::MiscLibrary::IsCritical(CreatureLib::Battling::ExecutingAttack* non_null attack,
CreatureLib::Battling::Creature* non_null target, uint8_t hit) const {
bool preventCrit = false;
PKMN_HOOK(PreventIncomingCritical, target, attack, target, hit, &preventCrit);
if (preventCrit) {
@@ -26,13 +26,12 @@ bool PkmnLib::Battling::MiscLibrary::IsCritical(CreatureLib::Battling::Executing
}
}
bool PkmnLib::Battling::MiscLibrary::CanFlee(CreatureLib::Battling::FleeTurnChoice* switchChoice) const {
bool PkmnLib::Battling::MiscLibrary::CanFlee(CreatureLib::Battling::FleeTurnChoice* non_null switchChoice) const {
return CreatureLib::Battling::MiscLibrary::CanFlee(switchChoice);
}
CreatureLib::Battling::BaseTurnChoice*
PkmnLib::Battling::MiscLibrary::ReplacementAttack(CreatureLib::Battling::Creature* user,
CreatureLib::Battling::CreatureIndex target) const {
CreatureLib::Battling::BaseTurnChoice* non_null PkmnLib::Battling::MiscLibrary::ReplacementAttack(
CreatureLib::Battling::Creature* non_null user, CreatureLib::Battling::CreatureIndex target) const {
return new CreatureLib::Battling::AttackTurnChoice(user, GetReplacementAttack(), target);
}

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@@ -30,12 +30,11 @@ namespace PkmnLib::Battling {
MiscLibrary(std::function<PkmnLib::Library::TimeOfDay()> getTime) : _getTime(getTime) {}
~MiscLibrary() override = default;
bool IsCritical(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hit) const override;
bool CanFlee(CreatureLib::Battling::FleeTurnChoice* switchChoice) const override;
CreatureLib::Battling::BaseTurnChoice*
ReplacementAttack(CreatureLib::Battling::Creature* user,
CreatureLib::Battling::CreatureIndex target) const override;
bool IsCritical(CreatureLib::Battling::ExecutingAttack* non_null attack,
CreatureLib::Battling::Creature* non_null target, uint8_t hit) const override;
bool CanFlee(CreatureLib::Battling::FleeTurnChoice* non_null switchChoice) const override;
CreatureLib::Battling::BaseTurnChoice* non_null ReplacementAttack(
CreatureLib::Battling::Creature* non_null user, CreatureLib::Battling::CreatureIndex target) const override;
bool CanEvolveFromLevelUp(const ArbUt::BorrowedPtr<const PkmnLib::Library::EvolutionData>& evolution,
const ArbUt::BorrowedPtr<const Pokemon>& pokemon);

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@@ -1,21 +1,21 @@
#include "StatCalculator.hpp"
#include "../Pokemon/Pokemon.hpp"
uint32_t PkmnLib::Battling::StatCalculator::CalculateHealthStat(const Pokemon* pkmn) const {
uint32_t base = pkmn->GetBaseStat(Library::Statistic::HealthPoints);
uint32_t iv = pkmn->GetIndividualValue(Library::Statistic::HealthPoints);
uint32_t ev = pkmn->GetEffortValue(Library::Statistic::HealthPoints);
u32 PkmnLib::Battling::StatCalculator::CalculateHealthStat(const Pokemon* pkmn) const {
u32 base = pkmn->GetBaseStat(Library::Statistic::HealthPoints);
u32 iv = pkmn->GetIndividualValue(Library::Statistic::HealthPoints);
u32 ev = pkmn->GetEffortValue(Library::Statistic::HealthPoints);
uint8_t level = pkmn->GetLevel();
return static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + level + 10;
return static_cast<u32>(((2 * base + iv + static_cast<u32>(ev / 4)) * level) / 100) + level + 10;
}
uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pkmn,
CreatureLib::Library::Statistic stat) const {
uint32_t base = pkmn->GetBaseStat(stat);
uint32_t iv = pkmn->GetIndividualValue(stat);
uint32_t ev = pkmn->GetEffortValue(stat);
u32 PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pkmn,
CreatureLib::Library::Statistic stat) const {
u32 base = pkmn->GetBaseStat(stat);
u32 iv = pkmn->GetIndividualValue(stat);
u32 ev = pkmn->GetEffortValue(stat);
uint8_t level = pkmn->GetLevel();
uint32_t unmodified = static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + 5;
return static_cast<uint32_t>(unmodified * pkmn->GetNature()->GetStatModifier(stat));
u32 unmodified = static_cast<u32>(((2 * base + iv + static_cast<u32>(ev / 4)) * level) / 100) + 5;
return static_cast<u32>(unmodified * pkmn->GetNature()->GetStatModifier(stat));
}
float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
CreatureLib::Library::Statistic stat) const {
@@ -37,33 +37,32 @@ float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib:
default: throw ArbUt::Exception("Stat boost was out of expected range of -6 till 6.");
}
}
CreatureLib::Library::StatisticSet<uint32_t>
CreatureLib::Library::StatisticSet<u32>
PkmnLib::Battling::StatCalculator::CalculateFlatStats(CreatureLib::Battling::Creature* creature) const {
auto pkmn = dynamic_cast<Pokemon*>(creature);
return CreatureLib::Library::StatisticSet<uint32_t>(CalculateHealthStat(pkmn),
CalculateOtherStat(pkmn, Library::Statistic::PhysicalAttack),
CalculateOtherStat(pkmn, Library::Statistic::PhysicalDefense),
CalculateOtherStat(pkmn, Library::Statistic::SpecialAttack),
CalculateOtherStat(pkmn, Library::Statistic::SpecialDefense),
CalculateOtherStat(pkmn, Library::Statistic::Speed));
return CreatureLib::Library::StatisticSet<u32>(CalculateHealthStat(pkmn),
CalculateOtherStat(pkmn, Library::Statistic::PhysicalAttack),
CalculateOtherStat(pkmn, Library::Statistic::PhysicalDefense),
CalculateOtherStat(pkmn, Library::Statistic::SpecialAttack),
CalculateOtherStat(pkmn, Library::Statistic::SpecialDefense),
CalculateOtherStat(pkmn, Library::Statistic::Speed));
}
CreatureLib::Library::StatisticSet<uint32_t>
CreatureLib::Library::StatisticSet<u32>
PkmnLib::Battling::StatCalculator::CalculateBoostedStats(CreatureLib::Battling::Creature* creature) const {
return CreatureLib::Library::StatisticSet<uint32_t>(
CalculateBoostedStat(creature, Library::Statistic::HealthPoints),
CalculateBoostedStat(creature, Library::Statistic::PhysicalAttack),
CalculateBoostedStat(creature, Library::Statistic::PhysicalDefense),
CalculateBoostedStat(creature, Library::Statistic::SpecialAttack),
CalculateBoostedStat(creature, Library::Statistic::SpecialDefense),
CalculateBoostedStat(creature, Library::Statistic::Speed));
return CreatureLib::Library::StatisticSet<u32>(CalculateBoostedStat(creature, Library::Statistic::HealthPoints),
CalculateBoostedStat(creature, Library::Statistic::PhysicalAttack),
CalculateBoostedStat(creature, Library::Statistic::PhysicalDefense),
CalculateBoostedStat(creature, Library::Statistic::SpecialAttack),
CalculateBoostedStat(creature, Library::Statistic::SpecialDefense),
CalculateBoostedStat(creature, Library::Statistic::Speed));
}
uint32_t PkmnLib::Battling::StatCalculator::CalculateFlatStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Library::Statistic stat) const {
u32 PkmnLib::Battling::StatCalculator::CalculateFlatStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Library::Statistic stat) const {
if (stat == Library::Statistic::HealthPoints)
return CalculateHealthStat(dynamic_cast<Pokemon*>(creature));
return CalculateOtherStat(dynamic_cast<Pokemon*>(creature), stat);
}
uint32_t PkmnLib::Battling::StatCalculator::CalculateBoostedStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Library::Statistic stat) const {
u32 PkmnLib::Battling::StatCalculator::CalculateBoostedStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Library::Statistic stat) const {
return creature->GetFlatStat(stat) * GetStatBoostModifier(creature, stat);
}

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@@ -9,24 +9,24 @@ namespace PkmnLib::Battling {
class StatCalculator final : public CreatureLib::Battling::BattleStatCalculator {
protected:
virtual uint32_t CalculateHealthStat(const Pokemon* pkmn) const;
virtual uint32_t CalculateOtherStat(const Pokemon* pkmn, CreatureLib::Library::Statistic stat) const;
virtual float GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
virtual u32 CalculateHealthStat(const Pokemon* non_null pkmn) const;
virtual u32 CalculateOtherStat(const Pokemon* non_null pkmn, CreatureLib::Library::Statistic stat) const;
virtual float GetStatBoostModifier(const CreatureLib::Battling::Creature* non_null pkmn,
CreatureLib::Library::Statistic stat) const;
public:
~StatCalculator() override = default;
CreatureLib::Library::StatisticSet<uint32_t>
CalculateFlatStats(CreatureLib::Battling::Creature* creature) const override;
CreatureLib::Library::StatisticSet<u32>
CalculateFlatStats(CreatureLib::Battling::Creature* non_null creature) const override;
CreatureLib::Library::StatisticSet<uint32_t>
CalculateBoostedStats(CreatureLib::Battling::Creature* creature) const override;
CreatureLib::Library::StatisticSet<u32>
CalculateBoostedStats(CreatureLib::Battling::Creature* non_null creature) const override;
uint32_t CalculateFlatStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Library::Statistic stat) const override;
u32 CalculateFlatStat(CreatureLib::Battling::Creature* non_null creature,
CreatureLib::Library::Statistic stat) const override;
uint32_t CalculateBoostedStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Library::Statistic stat) const override;
u32 CalculateBoostedStat(CreatureLib::Battling::Creature* non_null creature,
CreatureLib::Library::Statistic stat) const override;
};
}