Implements Pokemon stat calculation.
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@@ -1,9 +1,8 @@
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#ifndef PKMNLIB_CREATEPOKEMON_HPP
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#define PKMNLIB_CREATEPOKEMON_HPP
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#include "Pokemon.hpp"
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#include <utility>
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#include "Pokemon.hpp"
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namespace PkmnLib::Battling {
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class CreatePokemon {
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private:
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@@ -41,7 +40,12 @@ namespace PkmnLib::Battling {
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CreatePokemon* WithRandomIndividualValues(CreatureLib::Core::Random rand = CreatureLib::Core::Random());
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CreatePokemon* WithIndividualValue(CreatureLib::Core::Statistic stat, uint8_t value);
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CreatePokemon* WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon* WithEffortValue(CreatureLib::Core::Statistic stat, uint8_t value);
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CreatePokemon* WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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CreatePokemon* WithNature(const std::string& nature);
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Pokemon* Build();
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