Make nickname string instead of string_view.
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continuous-integration/drone/push Build is passing
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@ -22,7 +22,7 @@ namespace PkmnLib::Battling {
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const ArbUt::BorrowedPtr<const Library::PokemonSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::PokemonSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::PokemonForme>& forme, uint8_t level, uint32_t experience,
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const ArbUt::BorrowedPtr<const Library::PokemonForme>& forme, uint8_t level, uint32_t experience,
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uint32_t uid, CreatureLib::Library::Gender gender, uint8_t coloring,
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uint32_t uid, CreatureLib::Library::Gender gender, uint8_t coloring,
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ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string_view& nickname,
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ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
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const CreatureLib::Library::TalentIndex& talent,
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const CreatureLib::Library::TalentIndex& talent,
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const std::vector<CreatureLib::Battling::LearnedAttack*>& moves,
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const std::vector<CreatureLib::Battling::LearnedAttack*>& moves,
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CreatureLib::Library::StatisticSet<uint8_t> individualValues,
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CreatureLib::Library::StatisticSet<uint8_t> individualValues,
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