Rework AngelScript effect names to be not based on script names, but on attributes instead.
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@@ -7,7 +7,7 @@ namespace PkmnLib::Battling {
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class CreatePokemon {
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private:
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const BattleLibrary* _library;
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Arbutils::CaseInsensitiveConstString _species;
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Arbutils::CaseInsensitiveConstString _species = ""_cnc;
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Arbutils::CaseInsensitiveConstString _forme = "default"_cnc;
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uint8_t _level;
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std::string _nickname = "";
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@@ -23,7 +23,7 @@ namespace PkmnLib::Library {
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inline uint8_t GetBaseHappiness() const { return _baseHappiness; }
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inline const PokemonForme* GetDefaultForme() const {
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return reinterpret_cast<const PokemonForme*>(CreatureSpecies::GetVariant("default"_cnc));
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return reinterpret_cast<const PokemonForme*>(CreatureSpecies::GetVariant("default"_cnc.GetHash()));
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}
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inline bool HasForme(const Arbutils::CaseInsensitiveConstString& key) const { return HasVariant(key); }
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@@ -1,6 +1,7 @@
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#include "AngelScripResolver.hpp"
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#include <CreatureLib/Battling/Models/Creature.hpp>
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#include <cassert>
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#include <regex>
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#include "../../../extern/angelscript_addons/scriptarray/scriptarray.h"
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#include "../../../extern/angelscript_addons/scripthandle/scripthandle.h"
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#include "../../../extern/angelscript_addons/scripthelper/scripthelper.h"
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@@ -24,6 +25,10 @@ CreatureLib::Battling::ScriptResolver* PkmnLib::Battling::BattleLibrary::CreateS
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}
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void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg) {
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for (auto scriptCategory : ScriptCategoryHelper::GetValues()) {
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_typeDatabase.Insert(scriptCategory, {});
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}
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auto library = (PkmnLib::Battling::BattleLibrary*)arg;
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_engine = asCreateScriptEngine();
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@@ -87,20 +92,6 @@ void AngelScripResolver::RegisterTypes() {
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BasicScriptClass::Register(_engine);
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}
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AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const ConstString& name, const std::string& decl) {
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auto find = _types.find(name);
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if (find != _types.end()) {
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return find->second;
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}
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auto type = _mainModule->GetTypeInfoByDecl(decl.c_str());
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if (type == nullptr) {
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_types.insert({name, nullptr});
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return nullptr;
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}
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auto typeinfo = new AngelScriptTypeInfo(name, type);
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_types.insert({name, typeinfo});
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return typeinfo;
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}
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void AngelScripResolver::MessageCallback(const asSMessageInfo* msg, void* param) {
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const char* type = "ERR ";
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if (msg->type == asMSGTYPE_WARNING)
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@@ -110,33 +101,78 @@ void AngelScripResolver::MessageCallback(const asSMessageInfo* msg, void* param)
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printf("%s (%d, %d) : %s : %s\n", msg->section, msg->row, msg->col, type, msg->message);
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}
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static constexpr const char* GetCategoryNamespace(ScriptCategory category) {
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switch (category) {
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case ScriptCategory::Attack: return "Moves";
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case ScriptCategory::Talent: return "Abilities";
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case ScriptCategory::Status: return "Status";
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case ScriptCategory::Creature: return "Pokemon";
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case ScriptCategory::Battle: return "Battle";
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case ScriptCategory::Side: return "Side";
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default: throw CreatureException("Unknown script category");
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}
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}
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CreatureLib::Battling::Script* AngelScripResolver::LoadScript(ScriptCategory category, const ConstString& scriptName) {
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std::stringstream decl;
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decl << GetCategoryNamespace(category) << "::" << scriptName.c_str();
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auto typeInfo = GetTypeInfo(scriptName, decl.str());
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if (typeInfo == nullptr)
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Dictionary<uint32_t, AngelScriptTypeInfo*> innerDb;
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if (!_typeDatabase.TryGet(category, innerDb)) {
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_typeDatabase.Insert(category, innerDb);
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return nullptr;
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}
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AngelScriptTypeInfo* t;
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if (!innerDb.TryGet(scriptName, t)) {
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innerDb.Insert(scriptName, nullptr);
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return nullptr;
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}
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if (t == nullptr) {
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return nullptr;
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}
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auto ctx = _contextPool->RequestContext();
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auto obj = typeInfo->Instantiate(ctx);
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auto obj = t->Instantiate(ctx);
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_contextPool->ReturnContextToPool(ctx);
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return new AngelScriptScript(typeInfo, obj, _contextPool);
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return new AngelScriptScript(t, obj, _contextPool);
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}
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void AngelScripResolver::FinalizeModule() {
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int r = _builder.BuildModule();
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if (r < 0)
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throw CreatureException("Building Script Module failed.");
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int count = _mainModule->GetObjectTypeCount();
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std::regex metadataMatcher("^\\s*(\\w+)([\\w\\s=]*)$", std::regex_constants::icase);
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std::regex variableMatcher("\\s*(\\w+)=(\\w+)", std::regex_constants::icase);
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std::smatch base_match;
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for (int n = 0; n < count; n++) {
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auto typeInfo = _mainModule->GetObjectTypeByIndex(n);
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auto metadata = _builder.GetMetadataForType(typeInfo->GetTypeId());
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for (int m = 0; m < metadata.size(); m++) {
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auto data = metadata[m];
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if (std::regex_match(data, base_match, metadataMatcher)) {
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auto metadataKind = base_match[1].str();
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auto metadataVariables = base_match[2].str();
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if (!std::regex_match(metadataVariables, base_match, variableMatcher)) {
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continue;
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}
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ConstString effectName;
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for (size_t variableIndex = 1; variableIndex < base_match.size(); variableIndex += 2) {
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if (base_match[variableIndex] == "effect") {
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auto val = base_match[variableIndex + 1].str();
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effectName = ConstString(val);
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}
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}
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if (effectName.Empty()) {
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continue;
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}
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if (metadataKind == "Move") {
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_typeDatabase[ScriptCategory::Attack].Insert(effectName,
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new AngelScriptTypeInfo(effectName, typeInfo));
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} else if (metadataKind == "Pokemon") {
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_typeDatabase[ScriptCategory::Creature].Insert(effectName,
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new AngelScriptTypeInfo(effectName, typeInfo));
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} else if (metadataKind == "Ability") {
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_typeDatabase[ScriptCategory::Talent].Insert(effectName,
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new AngelScriptTypeInfo(effectName, typeInfo));
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} else if (metadataKind == "Status") {
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_typeDatabase[ScriptCategory::Status].Insert(effectName,
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new AngelScriptTypeInfo(effectName, typeInfo));
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} else if (metadataKind == "Battle") {
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_typeDatabase[ScriptCategory::Battle].Insert(effectName,
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new AngelScriptTypeInfo(effectName, typeInfo));
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} else if (metadataKind == "Side") {
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_typeDatabase[ScriptCategory::Side].Insert(effectName,
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new AngelScriptTypeInfo(effectName, typeInfo));
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}
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}
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}
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}
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}
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void AngelScripResolver::CreateScript(const char* name, const char* script) {
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_builder.AddSectionFromMemory(name, script);
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@@ -10,6 +10,7 @@
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#include <iostream>
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#include "AngelScriptScript.hpp"
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#include "AngelScriptTypeInfo.hpp"
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using namespace Arbutils::Collections;
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class AngelScripResolver : public CreatureLib::Battling::ScriptResolver {
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private:
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@@ -17,21 +18,21 @@ private:
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asIScriptModule* _mainModule = nullptr;
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ContextPool* _contextPool = nullptr;
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CScriptBuilder _builder;
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std::unordered_map<ConstString, AngelScriptTypeInfo*> _types;
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static void MessageCallback(const asSMessageInfo* msg, void* param);
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static void Print(const std::string& str) { std::cout << str << std::endl; }
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AngelScriptTypeInfo* GetTypeInfo(const ConstString& name, const std::string& decl);
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Dictionary<ScriptCategory, Dictionary<uint32_t, AngelScriptTypeInfo*>> _typeDatabase;
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void RegisterTypes();
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public:
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~AngelScripResolver() override {
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delete _contextPool;
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for (const auto& type : _types) {
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delete type.second;
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for (const auto& category : _typeDatabase) {
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for (const auto& type : category.second){
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delete type.second;
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}
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}
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_types.clear();
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_engine->ShutDownAndRelease();
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}
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@@ -15,7 +15,7 @@ using ConstString = Arbutils::CaseInsensitiveConstString;
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class AngelScriptTypeInfo {
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private:
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asITypeInfo* _type = nullptr;
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Arbutils::Collections::Dictionary<ConstString, asIScriptFunction*> _functions;
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Arbutils::Collections::Dictionary<uint32_t, asIScriptFunction*> _functions;
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ConstString _name;
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struct FunctionInfo {
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