Adds OnDamage script hook to Angelscript.
continuous-integration/drone/push Build is failing
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continuous-integration/drone/push Build is failing
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@ -342,6 +342,13 @@ CreatureLib::Battling::BattleScript* AngelScriptScript::Clone(const ArbUt::Optio
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return new AngelScriptScript(owner, GetAngelscriptOwner()->GetType(), _resolver, _type, obj, _ctxPool);
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return new AngelScriptScript(owner, GetAngelscriptOwner()->GetType(), _resolver, _type, obj, _ctxPool);
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}
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}
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void AngelScriptScript::OnDamage(CreatureLib::Battling::Creature* creature,
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CreatureLib::Battling::DamageSource source) {
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CALL_HOOK(OnDamage, {
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ctx->SetArgObject(0, (void*)creature);
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ctx->SetArgDWord(1, (i32)source);
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})
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}
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void AngelScriptScript::OnFaint(CreatureLib::Battling::Creature* creature, CreatureLib::Battling::DamageSource source) {
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void AngelScriptScript::OnFaint(CreatureLib::Battling::Creature* creature, CreatureLib::Battling::DamageSource source) {
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CALL_HOOK(OnFaint, {
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CALL_HOOK(OnFaint, {
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ctx->SetArgObject(0, (void*)creature);
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ctx->SetArgObject(0, (void*)creature);
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@ -124,6 +124,7 @@ public:
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void PreventOpponentRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) override;
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void PreventOpponentRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) override;
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void PreventOpponentSwitch(const CreatureLib::Battling::SwitchTurnChoice* choice, bool* outResult) override;
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void PreventOpponentSwitch(const CreatureLib::Battling::SwitchTurnChoice* choice, bool* outResult) override;
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void OnEndTurn() override;
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void OnEndTurn() override;
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void OnDamage(CreatureLib::Battling::Creature* creature, CreatureLib::Battling::DamageSource source) override;
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void OnFaint(CreatureLib::Battling::Creature* creature, CreatureLib::Battling::DamageSource source) override;
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void OnFaint(CreatureLib::Battling::Creature* creature, CreatureLib::Battling::DamageSource source) override;
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void OnSwitchIn(CreatureLib::Battling::Creature* creature) override;
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void OnSwitchIn(CreatureLib::Battling::Creature* creature) override;
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@ -170,6 +170,7 @@ public:
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SCRIPT_HOOK_FUNCTION(PreventOpponentSwitch, "void PreventOpponentSwitch(SwitchTurnChoice@ choice, bool& result)");
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SCRIPT_HOOK_FUNCTION(PreventOpponentSwitch, "void PreventOpponentSwitch(SwitchTurnChoice@ choice, bool& result)");
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SCRIPT_HOOK_FUNCTION(OnEndTurn, "void OnEndTurn()");
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SCRIPT_HOOK_FUNCTION(OnEndTurn, "void OnEndTurn()");
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SCRIPT_HOOK_FUNCTION(OnDamage, "void OnDamage(Pokemon@ pokemon, DamageSource damageSource)");
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SCRIPT_HOOK_FUNCTION(OnFaint, "void OnFaint(Pokemon@ pokemon, DamageSource damageSource)");
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SCRIPT_HOOK_FUNCTION(OnFaint, "void OnFaint(Pokemon@ pokemon, DamageSource damageSource)");
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SCRIPT_HOOK_FUNCTION(BlockWeather, "void BlockWeather(Battle@ battle, bool& result)");
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SCRIPT_HOOK_FUNCTION(BlockWeather, "void BlockWeather(Battle@ battle, bool& result)");
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SCRIPT_HOOK_FUNCTION(OnSwitchIn, "void OnSwitchIn(Pokemon@ pokemon)");
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SCRIPT_HOOK_FUNCTION(OnSwitchIn, "void OnSwitchIn(Pokemon@ pokemon)");
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@ -54,6 +54,7 @@ shared abstract class PkmnScript {
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void PreventOpponentRunAway(FleeTurnChoice@ choice, bool& result){};
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void PreventOpponentRunAway(FleeTurnChoice@ choice, bool& result){};
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void PreventOpponentSwitch(SwitchTurnChoice@ choice, bool& result){};
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void PreventOpponentSwitch(SwitchTurnChoice@ choice, bool& result){};
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void OnEndTurn(){};
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void OnEndTurn(){};
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void OnDamage(Pokemon@ pokemon, DamageSource damageSource){};
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void OnFaint(Pokemon@ pokemon, DamageSource damageSource){};
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void OnFaint(Pokemon@ pokemon, DamageSource damageSource){};
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// PkmnLib methods
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// PkmnLib methods
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