Reworks nature library to be simpler.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -80,8 +80,8 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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auto ivs = CreatureLib::Library::StatisticSet(_ivHp, _ivAttack, _ivDefense, _ivSpAtt, _ivSpDef, _ivSpeed);
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auto ivs = CreatureLib::Library::StatisticSet(_ivHp, _ivAttack, _ivDefense, _ivSpAtt, _ivSpDef, _ivSpeed);
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auto evs = CreatureLib::Library::StatisticSet(_evHp, _evAttack, _evDefense, _evSpAtt, _evSpDef, _evSpeed);
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auto evs = CreatureLib::Library::StatisticSet(_evHp, _evAttack, _evDefense, _evSpAtt, _evSpDef, _evSpeed);
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if (_nature == 255) {
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if (_nature.Empty()) {
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_nature = _library->GetNatureLibrary()->GetRandomNature(rand);
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_nature = _library->GetNatureLibrary()->GetRandomNatureName(rand);
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}
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}
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auto shiny = false;
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auto shiny = false;
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@ -96,8 +96,8 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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pkmn->Initialize();
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pkmn->Initialize();
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return pkmn;
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return pkmn;
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}
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}
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PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithNature(const std::string& nature) {
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PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithNature(const Arbutils::CaseInsensitiveConstString& nature) {
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_nature = _library->GetNatureLibrary()->GetNatureIdByName(nature);
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_nature = nature;
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return this;
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return this;
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}
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}
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PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithIndividualValues(uint8_t hp, uint8_t att,
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PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithIndividualValues(uint8_t hp, uint8_t att,
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@ -13,7 +13,7 @@ namespace PkmnLib::Battling {
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std::string _nickname = "";
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std::string _nickname = "";
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Arbutils::CaseInsensitiveConstString _ability = ""_cnc;
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Arbutils::CaseInsensitiveConstString _ability = ""_cnc;
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uint8_t _nature = 255;
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Arbutils::CaseInsensitiveConstString _nature;
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CreatureLib::Library::Gender _gender = static_cast<CreatureLib::Library::Gender>(-1);
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CreatureLib::Library::Gender _gender = static_cast<CreatureLib::Library::Gender>(-1);
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Arbutils::CaseInsensitiveConstString _heldItem = ""_cnc;
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Arbutils::CaseInsensitiveConstString _heldItem = ""_cnc;
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uint32_t _identifier = 0;
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uint32_t _identifier = 0;
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@ -54,7 +54,7 @@ namespace PkmnLib::Battling {
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CreatePokemon* WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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CreatePokemon* WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
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uint8_t speed);
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uint8_t speed);
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CreatePokemon* WithNature(const std::string& nature);
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CreatePokemon* WithNature(const Arbutils::CaseInsensitiveConstString& nature);
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Pokemon* Build();
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Pokemon* Build();
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};
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};
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@ -1,8 +1,4 @@
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#include "Pokemon.hpp"
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#include "Pokemon.hpp"
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const PkmnLib::Library::Nature& PkmnLib::Battling::Pokemon::GetNature() const{
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const PkmnLib::Library::Nature& PkmnLib::Battling::Pokemon::GetNature() const{
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if (_natureCache == nullptr){
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return this->GetLibrary()->GetNatureLibrary()->GetNatureByName(_nature);
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auto p = const_cast<Pokemon*>(this);
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p->_natureCache = this->GetLibrary()->GetNatureLibrary()->GetNaturePtr(_nature);
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}
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return *_natureCache;
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}
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}
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@ -13,8 +13,7 @@ namespace PkmnLib::Battling {
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CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
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CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
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CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
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CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
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uint8_t _nature;
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Arbutils::CaseInsensitiveConstString _nature;
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const Library::Nature* _natureCache = nullptr;
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const BattleLibrary* GetLibrary() const { return reinterpret_cast<const BattleLibrary*>(_library); }
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const BattleLibrary* GetLibrary() const { return reinterpret_cast<const BattleLibrary*>(_library); }
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@ -25,7 +24,7 @@ namespace PkmnLib::Battling {
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const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
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const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
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List<CreatureLib::Battling::LearnedAttack*> moves,
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List<CreatureLib::Battling::LearnedAttack*> moves,
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CreatureLib::Library::StatisticSet<uint8_t> individualValues,
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CreatureLib::Library::StatisticSet<uint8_t> individualValues,
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CreatureLib::Library::StatisticSet<uint8_t> effortValues, uint8_t nature)
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CreatureLib::Library::StatisticSet<uint8_t> effortValues, const Arbutils::CaseInsensitiveConstString& nature)
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: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
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: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
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heldItem, nickname, talent, std::move(moves)),
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heldItem, nickname, talent, std::move(moves)),
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_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
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_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
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@ -1,57 +1,36 @@
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#ifndef PKMNLIB_NATURELIBRARY_HPP
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#ifndef PKMNLIB_NATURELIBRARY_HPP
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#define PKMNLIB_NATURELIBRARY_HPP
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#define PKMNLIB_NATURELIBRARY_HPP
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#include <CreatureLib/Library/Exceptions/CreatureException.hpp>
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#include <Arbutils/Collections/Dictionary.hpp>
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#include <Arbutils/Collections/List.hpp>
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#include <Arbutils/ConstString.hpp>
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#include <Arbutils/Random.hpp>
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#include <Arbutils/Random.hpp>
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#include <CreatureLib/Library/Exceptions/CreatureException.hpp>
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#include <unordered_map>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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#include "Nature.hpp"
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#include "Nature.hpp"
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namespace PkmnLib::Library {
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namespace PkmnLib::Library {
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class NatureLibrary {
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class NatureLibrary {
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private:
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private:
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std::unordered_map<std::string, uint8_t> _keyLookup;
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Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, Nature> _items;
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std::vector<Nature> _natures;
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uint8_t _current = 0;
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public:
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public:
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NatureLibrary(uint8_t size = 32)
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explicit NatureLibrary(uint8_t size = 32)
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: _keyLookup(std::unordered_map<std::string, uint8_t>(size)), _natures(std::vector<Nature>(size)) {}
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: _items(Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, Nature>(size)) {}
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uint8_t LoadNature(const std::string& name, const Nature& nature) {
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inline void LoadNature(const Arbutils::CaseInsensitiveConstString& name, const Nature& nature) {
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auto find = _keyLookup.find(name);
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_items.Insert(name, nature);
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if (find != _keyLookup.end()) {
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auto key = _keyLookup[name];
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_natures[key] = nature;
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return key;
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} else {
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auto key = _current;
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_keyLookup[name] = key;
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_natures[_current++] = nature;
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return key;
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}
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}
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}
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const Nature& GetNatureByName(const std::string& name) const {
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inline const Nature& GetNatureByName(const Arbutils::CaseInsensitiveConstString& name) const {
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auto find = _keyLookup.find(name);
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return _items[name];
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if (find == _keyLookup.end()) {
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throw CreatureException("Invalid nature name.");
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}
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return _natures[_keyLookup.at(name)];
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}
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}
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const Nature& GetNature(uint8_t id) const { return _natures[id]; }
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inline const Arbutils::CaseInsensitiveConstString&
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const Nature* GetNaturePtr(uint8_t id) const { return &_natures[id]; }
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GetRandomNatureName(Arbutils::Random rand = Arbutils::Random()) const {
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auto i = rand.Get(_items.Count());
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uint8_t GetNatureIdByName(const std::string& name) const {
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auto& map = _items.GetStdMap();
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auto find = _keyLookup.find(name);
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return std::next(std::begin(map), i)->first;
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if (find == _keyLookup.end()) {
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throw CreatureException("Invalid nature name.");
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}
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return _keyLookup.at(name);
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}
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uint8_t GetRandomNature(Arbutils::Random rand = Arbutils::Random()) const{
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return rand.Get(_current);
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}
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}
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};
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};
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}
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}
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@ -12,15 +12,15 @@ TEST_CASE("Able to create and delete nature library", "library") {
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TEST_CASE("Able to insert into nature library", "library") {
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TEST_CASE("Able to insert into nature library", "library") {
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auto lib = new NatureLibrary();
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auto lib = new NatureLibrary();
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lib->LoadNature("testNature", Nature(Statistic::PhysicalAttack, Statistic::Speed));
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lib->LoadNature("testNature"_cnc, Nature(Statistic::PhysicalAttack, Statistic::Speed));
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delete lib;
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delete lib;
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}
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}
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TEST_CASE("Able to retrieve nature by name", "library") {
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TEST_CASE("Able to retrieve nature by name", "library") {
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auto lib = new NatureLibrary();
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auto lib = new NatureLibrary();
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lib->LoadNature("testNature", Nature(Statistic::PhysicalAttack, Statistic::Speed));
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lib->LoadNature("testNature"_cnc, Nature(Statistic::PhysicalAttack, Statistic::Speed));
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auto nature = lib->GetNatureByName("testNature");
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auto nature = lib->GetNatureByName("testNature"_cnc);
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REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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@ -29,54 +29,4 @@ TEST_CASE("Able to retrieve nature by name", "library") {
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delete lib;
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delete lib;
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}
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}
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TEST_CASE("Able to retrieve nature by id", "library") {
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auto lib = new NatureLibrary();
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auto id = lib->LoadNature("testNature", Nature(Statistic::PhysicalAttack, Statistic::Speed));
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auto nature = lib->GetNature(id);
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REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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REQUIRE(nature.GetDecreaseModifier() == 0.9f);
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delete lib;
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}
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TEST_CASE("Able to retrieve nature id by name", "library") {
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auto lib = new NatureLibrary();
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lib->LoadNature("testNature", Nature(Statistic::PhysicalAttack, Statistic::Speed));
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auto id = lib->GetNatureIdByName("testNature");
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REQUIRE(id == 0);
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auto nature = lib->GetNature(id);
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REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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REQUIRE(nature.GetDecreaseModifier() == 0.9f);
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delete lib;
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}
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TEST_CASE("Able to insert and retrieve multiple natures", "library") {
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auto lib = new NatureLibrary();
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auto id = lib->LoadNature("testNature", Nature(Statistic::PhysicalAttack, Statistic::Speed));
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REQUIRE(id == 0);
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auto id2 = lib->LoadNature("testNature2", Nature(Statistic::Speed, Statistic::PhysicalAttack));
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REQUIRE(id2 == 1);
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auto nature = lib->GetNature(id);
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REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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REQUIRE(nature.GetDecreaseModifier() == 0.9f);
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nature = lib->GetNature(id2);
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REQUIRE(nature.GetIncreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetDecreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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REQUIRE(nature.GetDecreaseModifier() == 0.9f);
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delete lib;
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}
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#endif
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#endif
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TEST_CASE("Low level, no IVs, no EVs, neutral nature, no stat boosts stat test") {
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TEST_CASE("Low level, no IVs, no EVs, neutral nature, no stat boosts stat test") {
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auto pkmn =
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auto pkmn =
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CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 10).WithNature("neutralNature")->Build();
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CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 10).WithNature("neutralNature"_cnc)->Build();
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 40);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 40);
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CHECK(pkmn->GetCurrentHealth() == 40);
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CHECK(pkmn->GetCurrentHealth() == 40);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::PhysicalAttack) == 25);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::PhysicalAttack) == 25);
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TEST_CASE("High level, no IVs, no EVs, neutral nature, no stat boosts stat test") {
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TEST_CASE("High level, no IVs, no EVs, neutral nature, no stat boosts stat test") {
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auto pkmn =
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auto pkmn =
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CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100).WithNature("neutralNature")->Build();
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CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100).WithNature("neutralNature"_cnc)->Build();
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 310);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 310);
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CHECK(pkmn->GetCurrentHealth() == 310);
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CHECK(pkmn->GetCurrentHealth() == 310);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::PhysicalAttack) == 205);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::PhysicalAttack) == 205);
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TEST_CASE("Low level, max IVs, no EVs, neutral nature, no stat boosts stat test") {
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TEST_CASE("Low level, max IVs, no EVs, neutral nature, no stat boosts stat test") {
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 10)
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 10)
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.WithNature("neutralNature")
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.WithNature("neutralNature"_cnc)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->Build();
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->Build();
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 43);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 43);
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TEST_CASE("High level, max IVs, no EVs, neutral nature, no stat boosts stat test") {
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TEST_CASE("High level, max IVs, no EVs, neutral nature, no stat boosts stat test") {
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
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.WithNature("neutralNature")
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.WithNature("neutralNature"_cnc)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->Build();
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->Build();
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 341);
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CHECK(pkmn->GetFlatStat(PkmnLib::Library::Statistic::HealthPoints) == 341);
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TEST_CASE("High level, max IVs, max EVs, neutral nature, no stat boosts stat test") {
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TEST_CASE("High level, max IVs, max EVs, neutral nature, no stat boosts stat test") {
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
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.WithNature("neutralNature")
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.WithNature("neutralNature"_cnc)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->WithEffortValues(255, 255, 255, 255, 255, 255)
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->WithEffortValues(255, 255, 255, 255, 255, 255)
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->Build();
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->Build();
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@ -79,7 +79,7 @@ TEST_CASE("High level, max IVs, max EVs, neutral nature, no stat boosts stat tes
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TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, no stat boosts stat test") {
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TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, no stat boosts stat test") {
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
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auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
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.WithNature("buffsAttackNerfsSpeed")
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.WithNature("buffsAttackNerfsSpeed"_cnc)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->WithIndividualValues(31, 31, 31, 31, 31, 31)
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->WithEffortValues(255, 255, 255, 255, 255, 255)
|
->WithEffortValues(255, 255, 255, 255, 255, 255)
|
||||||
->Build();
|
->Build();
|
||||||
|
@ -95,7 +95,7 @@ TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, no st
|
||||||
|
|
||||||
TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, Attack boosted +6 stat test") {
|
TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, Attack boosted +6 stat test") {
|
||||||
auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
|
auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
|
||||||
.WithNature("buffsAttackNerfsSpeed")
|
.WithNature("buffsAttackNerfsSpeed"_cnc)
|
||||||
->WithIndividualValues(31, 31, 31, 31, 31, 31)
|
->WithIndividualValues(31, 31, 31, 31, 31, 31)
|
||||||
->WithEffortValues(255, 255, 255, 255, 255, 255)
|
->WithEffortValues(255, 255, 255, 255, 255, 255)
|
||||||
->Build();
|
->Build();
|
||||||
|
@ -114,7 +114,7 @@ TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, Attac
|
||||||
|
|
||||||
TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, Attack boosted -6 stat test") {
|
TEST_CASE("High level, max IVs, max EVs, nature buffs attack, nerfs speed, Attack boosted -6 stat test") {
|
||||||
auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
|
auto pkmn = CreatePokemon(TestLibrary::GetLibrary(), "statTestSpecies1"_cnc, 100)
|
||||||
.WithNature("buffsAttackNerfsSpeed")
|
.WithNature("buffsAttackNerfsSpeed"_cnc)
|
||||||
->WithIndividualValues(31, 31, 31, 31, 31, 31)
|
->WithIndividualValues(31, 31, 31, 31, 31, 31)
|
||||||
->WithEffortValues(255, 255, 255, 255, 255, 255)
|
->WithEffortValues(255, 255, 255, 255, 255, 255)
|
||||||
->Build();
|
->Build();
|
||||||
|
|
|
@ -12,7 +12,7 @@ TEST_CASE("Create and delete Pokemon"){
|
||||||
TEST_CASE("Get Nature from Pokemon"){
|
TEST_CASE("Get Nature from Pokemon"){
|
||||||
auto lib = TestLibrary::GetLibrary();
|
auto lib = TestLibrary::GetLibrary();
|
||||||
auto mon = PkmnLib::Battling::CreatePokemon(lib, "testSpecies"_cnc, 1)
|
auto mon = PkmnLib::Battling::CreatePokemon(lib, "testSpecies"_cnc, 1)
|
||||||
.WithNature("neutralNature")
|
.WithNature("neutralNature"_cnc)
|
||||||
->Build();
|
->Build();
|
||||||
auto nature = mon->GetNature();
|
auto nature = mon->GetNature();
|
||||||
REQUIRE(nature.GetDecreaseModifier() == 1);
|
REQUIRE(nature.GetDecreaseModifier() == 1);
|
||||||
|
|
|
@ -64,9 +64,10 @@ public:
|
||||||
|
|
||||||
static PkmnLib::Library::NatureLibrary* BuildNatureLibrary() {
|
static PkmnLib::Library::NatureLibrary* BuildNatureLibrary() {
|
||||||
auto lib = new PkmnLib::Library::NatureLibrary();
|
auto lib = new PkmnLib::Library::NatureLibrary();
|
||||||
lib->LoadNature("neutralNature", PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
|
lib->LoadNature("neutralNature"_cnc,
|
||||||
|
PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
|
||||||
PkmnLib::Library::Statistic::PhysicalDefense, 1, 1));
|
PkmnLib::Library::Statistic::PhysicalDefense, 1, 1));
|
||||||
lib->LoadNature("buffsAttackNerfsSpeed",
|
lib->LoadNature("buffsAttackNerfsSpeed"_cnc,
|
||||||
PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
|
PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
|
||||||
PkmnLib::Library::Statistic::Speed, 1.1, 0.9));
|
PkmnLib::Library::Statistic::Speed, 1.1, 0.9));
|
||||||
return lib;
|
return lib;
|
||||||
|
|
Loading…
Reference in New Issue