PkmnLib/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.13)
project(pkmnLib)
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# Enable all warnings, and make them error when occurring.
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add_compile_options(-Wall -Wextra -Werror)
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# We like new stuff, so set the c++ standard to c++20.
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set(CMAKE_CXX_STANDARD 20)
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option(WINDOWS "Whether the build target is Windows or not." OFF)
option(SHARED "Whether we should build a shared library, instead of a static one." OFF)
option(TESTS "Whether the test executable should be build as well." OFF)
option(STATICC "Whether gcc and stdc++ should be linked statically to the library." OFF)
set(SCRIPT_PROVIDER "angelscript" CACHE STRING "Which script provider to use.")
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set(LEVEL_SIZE "8" CACHE STRING "Number of bits to store the level as. Can be 8, 16, 32, or 64")
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if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(-fconcepts)
endif ()
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if (WINDOWS)
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SET(CMAKE_SYSTEM_NAME Windows)
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ADD_DEFINITIONS(-D WINDOWS=1)
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endif (WINDOWS)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# The angelscript libraries break these warnings extensively. Turn them off.
add_compile_options(-Wno-error=cast-function-type -Wno-cast-function-type)
add_compile_options(-Wno-error=type-limits -Wno-type-limits)
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endif ()
message(STATUS "Using:
\t C ${CMAKE_C_COMPILER}
\t C++ ${CMAKE_CXX_COMPILER}
\t CXX ABI ${CMAKE_CXX_COMPILER_ABI}
\t C++ Version ${CMAKE_CXX_STANDARD}")
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if (LEVEL_SIZE STREQUAL "8")
add_definitions(-DLEVEL_U8)
elseif (LEVEL_SIZE STREQUAL "16")
add_definitions(-DLEVEL_U16)
elseif (LEVEL_SIZE STREQUAL "32")
add_definitions(-DLEVEL_U32)
elseif (LEVEL_SIZE STREQUAL "64")
add_definitions(-DLEVEL_U64)
else ()
message(FATAL_ERROR, "Invalid level size was given.")
endif ()
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include(CmakeConanSetup.cmake)
SetupConan()
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message(STATUS "Using Conan Libs:")
foreach (_conanLib ${CONAN_LIBS})
message(STATUS "\t ${_conanLib}")
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endforeach ()
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if (NOT WINDOWS)
# Include debug symbols in all linux builds
add_compile_options(-g -gfull -g3)
endif ()
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# Set whether we want a static or shared library.
set(LIBTYPE STATIC)
if (SHARED)
set(LIBTYPE SHARED)
endif (SHARED)
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SET(FILE_SOURCE
"src/Battling/*.cpp"
"src/Battling/*.hpp"
"src/Library/*.cpp"
"src/Library/*.hpp"
"CInterface/Core.*"
"CInterface/Library/*.cpp"
"CInterface/Library/*.hpp"
"CInterface/Battling/*.cpp"
"CInterface/Battling/*.hpp"
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)
if (SCRIPT_PROVIDER STREQUAL "angelscript")
SET(FILE_SOURCE ${FILE_SOURCE}
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"src/ScriptResolving/AngelScript/*.cpp"
"src/ScriptResolving/AngelScript/*.hpp"
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"extern/angelscript_addons/*.cpp"
"extern/angelscript_addons/*.h"
"CInterface/AngelScript/*.cpp"
"CInterface/AngelScript/*.hpp"
)
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ADD_DEFINITIONS(-D AS_USE_ACCESSORS=1)
endif ()
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file(GLOB_RECURSE CORE_SRC_FILES ${FILE_SOURCE})
add_library(pkmnLib ${LIBTYPE} ${CORE_SRC_FILES})
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SET(_LINKS CreatureLib Arbutils)
SET(_TESTLINKS pkmnLib CreatureLib Arbutils)
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if (SCRIPT_PROVIDER STREQUAL "angelscript")
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message(STATUS "Using Angelscript as script provider.")
ADD_DEFINITIONS(-D ANGELSCRIPT=1)
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SET(_LINKS ${_LINKS} angelscript)
SET(_TESTLINKS ${_TESTLINKS} angelscript)
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endif ()
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# If we are building for Windows we need to set some specific variables.
if (WINDOWS)
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MESSAGE(WARNING, "Using Windows Build.")
# Add a definition for the compiler, so we can use it in C++ as well.
ADD_DEFINITIONS(-D WINDOWS=1)
# -m64: Build a 64 bit library
add_compile_options(-m64)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,-allow-multiple-definition")
endif (WINDOWS)
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if (NOT WINDOWS)
set(_LINKS ${_LINKS} -ldw)
endif ()
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if (STATICC)
message(STATUS "Linking C library statically")
SET(_LINKS ${_LINKS} -static-libgcc -static-libstdc++)
endif()
target_link_libraries(pkmnLib PUBLIC ${_LINKS})
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if (TESTS)
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# Create Test executable
file(GLOB_RECURSE TEST_FILES "tests/*.cpp" "tests/*.hpp")
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add_executable(pkmnLibTests ${TEST_FILES} extern/catch.hpp)
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message(STATUS "${_TESTLINKS}")
target_link_libraries(pkmnLibTests PUBLIC ${_TESTLINKS})
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# Add a definition for the test library
target_compile_definitions(pkmnLibTests PRIVATE TESTS_BUILD)
endif ()
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