PkmnLib/CInterface/Library/SpeciesLibrary.cpp

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#include "../../src/Library/Species/SpeciesLibrary.hpp"
#include "../Core.hpp"
using namespace PkmnLib::Library;
export const SpeciesLibrary* PkmnLib_SpeciesLibrary_Construct(size_t initialCapacity) {
return new SpeciesLibrary(initialCapacity);
};
export u8 PkmnLib_SpeciesLibrary_FindPreEvolution(const PokemonSpecies*& out, const SpeciesLibrary* p,
const PokemonSpecies* species) {
Try(
auto v = p->FindPreEvolution(species);
if (!v.has_value()){
out = nullptr;
} else {
out = v.value().GetRaw();
}
)
}