PkmnLib/src/ScriptResolving/AngelScript/AngelScripResolver.cpp

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#include "AngelScripResolver.hpp"
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#include "../../../extern/angelscript_addons/scriptarray/scriptarray.h"
#include "../../../extern/angelscript_addons/scripthandle/scripthandle.h"
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#include "../../../extern/angelscript_addons/scripthelper/scripthelper.h"
#include "../../../extern/angelscript_addons/scriptstdstring/scriptstdstring.h"
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#include <cassert>
#include "TypeRegistry/BasicScriptClass.hpp"
#include "TypeRegistry/Battling/RegisterExecutingAttack.hpp"
#include "TypeRegistry/Battling/RegisterPokemonClass.hpp"
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#include "TypeRegistry/Library/RegisterGrowthRateTypes.hpp"
#include "TypeRegistry/Library/RegisterItemTypes.hpp"
#include "TypeRegistry/Library/RegisterMoveTypes.hpp"
#include "TypeRegistry/Library/RegisterSpeciesTypes.hpp"
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#include "TypeRegistry/Library/RegisterStaticLibraryTypes.hpp"
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#include "TypeRegistry/Library/RegisterTypeLibrary.hpp"
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CreatureLib::Battling::ScriptResolver* PkmnLib::Battling::BattleLibrary::CreateScriptResolver() {
return new AngelScripResolver();
}
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void AngelScripResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg) {
auto library = (PkmnLib::Battling::BattleLibrary*)arg;
_engine = asCreateScriptEngine();
int32_t r = _engine->SetMessageCallback(asFUNCTION(MessageCallback), nullptr, asCALL_CDECL);
if (r < 0)
throw CreatureException("Registering message callback failed.");
_engine->SetEngineProperty(asEP_DISALLOW_EMPTY_LIST_ELEMENTS, true);
_engine->SetEngineProperty(asEP_DISALLOW_VALUE_ASSIGN_FOR_REF_TYPE, false);
_engine->SetEngineProperty(asEP_ALLOW_UNSAFE_REFERENCES, true);
_engine->SetEngineProperty(asEP_ALWAYS_IMPL_DEFAULT_CONSTRUCT, true);
_engine->SetEngineProperty(asEP_AUTO_GARBAGE_COLLECT, false);
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_engine->SetEngineProperty(asEP_REQUIRE_ENUM_SCOPE, true);
_engine->SetEngineProperty(asEP_PROPERTY_ACCESSOR_MODE, 2);
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_engine->SetEngineProperty(asEP_COMPILER_WARNINGS , 2);
RegisterStdString(_engine);
// Register Script Array type
RegisterScriptArray(_engine, true);
r = _engine->RegisterGlobalFunction("void print(const string &in)", asFUNCTION(Print), asCALL_CDECL);
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if (r < 0)
throw CreatureException("Registering print function failed.");
RegisterScriptHandle(_engine);
_mainModule = _engine->GetModule("pkmn", asGM_ALWAYS_CREATE);
RegisterTypes();
RegisterExceptionRoutines(_engine);
auto staticLib = library->GetStaticLib();
_engine->RegisterGlobalProperty("const StaticLibrary@ StaticLib", &staticLib);
_contextPool = new ContextPool(_engine);
}
void AngelScripResolver::RegisterTypes() {
// Register static library types
RegisterSpeciesTypes::Register(_engine);
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RegisterItemTypes::Register(_engine);
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RegisterMoveTypes::Register(_engine);
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RegisterGrowthRateTypes::Register(_engine);
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RegisterTypeLibrary::Register(_engine);
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RegisterStaticLibraryTypes::Register(_engine);
// Register battle types
RegisterPokemonClass::Register(_engine);
RegisterExecutingAttack::Register(_engine);
// Register base script
BasicScriptClass::Register(_engine);
}
AngelScriptTypeInfo* AngelScripResolver::GetTypeInfo(const std::string& name) {
auto find = _types.find(name);
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if (find != _types.end()) {
return find->second;
}
auto type = _mainModule->GetTypeInfoByDecl(name.c_str());
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if (type == nullptr) {
_types.insert({name, nullptr});
return nullptr;
}
auto typeinfo = new AngelScriptTypeInfo(type);
_types.insert({name, typeinfo});
return typeinfo;
}
void AngelScripResolver::MessageCallback(const asSMessageInfo* msg, void* param) {
const char* type = "ERR ";
if (msg->type == asMSGTYPE_WARNING)
type = "WARN";
else if (msg->type == asMSGTYPE_INFORMATION)
type = "INFO";
printf("%s (%d, %d) : %s : %s\n", msg->section, msg->row, msg->col, type, msg->message);
}
CreatureLib::Battling::Script* AngelScripResolver::LoadScript(ScriptCategory category, const std::string& scriptName) {
auto typeInfo = GetTypeInfo(scriptName);
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if (typeInfo == nullptr)
return nullptr;
auto ctx = _contextPool->RequestContext();
auto obj = typeInfo->Instantiate(ctx);
_contextPool->ReturnContextToPool(ctx);
return new AngelScriptScript(scriptName, typeInfo, obj, _contextPool);
}
void AngelScripResolver::FinalizeModule() {
int r = _mainModule->Build();
if (r < 0)
throw CreatureException("Building Script Module failed.");
}
void AngelScripResolver::CreateScript(ScriptCategory category, const char* scriptName) {
auto scriptString = _loadFunc(category, scriptName);
_mainModule->AddScriptSection(scriptName, scriptString);
}