2020-04-18 11:43:05 +00:00
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#include "../../src/Battling/Pokemon/Pokemon.hpp"
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#include "../Core.hpp"
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using namespace PkmnLib::Battling;
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export Pokemon* PkmnLib_Pokemon_Construct(const BattleLibrary* library, const PkmnLib::Library::PokemonSpecies* species,
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const PkmnLib::Library::PokemonForme* forme, uint8_t level,
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uint32_t experience, uint32_t uid, CreatureLib::Library::Gender gender,
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uint8_t coloring, const PkmnLib::Library::Item* heldItem,
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const char* nickname, bool hiddenAbility, uint8_t abilityIndex,
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CreatureLib::Battling::LearnedAttack* const* moves, size_t moveCount,
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uint8_t hpIv, uint8_t attIv, uint8_t defIv, uint8_t sAtIv, uint8_t sDeIv,
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uint8_t spIv, uint8_t hpEv, uint8_t attEv, uint8_t defEv, uint8_t sAtEv,
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uint8_t sDeEv, uint8_t spEv, const PkmnLib::Library::Nature* nature) {
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std::string nick(nickname);
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2020-06-02 18:37:21 +00:00
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std::vector<CreatureLib::Battling::LearnedAttack*> cMoves(moves, moves + moveCount);
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2020-04-18 11:43:05 +00:00
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return new Pokemon(library, species, forme, level, experience, uid, gender, coloring, heldItem, nick,
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CreatureLib::Library::TalentIndex(hiddenAbility, abilityIndex), cMoves,
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CreatureLib::Library::StatisticSet<uint8_t>(hpIv, attIv, defIv, sAtIv, sDeIv, spIv),
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CreatureLib::Library::StatisticSet<uint8_t>(hpEv, attEv, defEv, sAtEv, sDeEv, spEv), nature);
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};
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export void PkmnLib_Pokemon_Destruct(const Pokemon* p) { delete p; }
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SIMPLE_GET_FUNC(Pokemon, IsShiny, bool)
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2020-06-02 18:37:21 +00:00
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SIMPLE_GET_FUNC_SMART_PTR(Pokemon, GetNature, const PkmnLib::Library::Nature*)
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2020-04-18 11:43:05 +00:00
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export uint8_t PkmnLib_Pokemon_GetIndividualValue(const Pokemon* p, CreatureLib::Library::Statistic stat) {
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return p->GetIndividualValue(stat);
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}
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export uint8_t PkmnLib_Pokemon_GetEffortValue(const Pokemon* p, CreatureLib::Library::Statistic stat) {
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return p->GetEffortValue(stat);
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2020-08-08 10:01:05 +00:00
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}
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2020-08-08 10:40:33 +00:00
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export uint8_t PkmnLib_Pokemon_SetStatus(Pokemon* p, const char* name) { Try(p->SetStatus(ArbUt::StringView(name))); };
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export uint8_t PkmnLib_Pokemon_ClearStatus(Pokemon* p) { Try(p->ClearStatus()); };
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export const char* PkmnLib_Pokemon_GetStatusName(Pokemon* p) { return p->GetStatusName().c_str(); }
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