2020-07-18 10:42:54 +00:00
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function(SetupConan)
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# If conan isn't set up yet, we need to install the dependencies.
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if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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message(WARNING "The file conanbuildinfo.cmake doesn't exist, running conan install.")
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# If we're linking C statically, we also want to do so for our dependencies.
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set(CONAN_STATIC_C False)
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if (STATICC)
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set(CONAN_STATIC_C True)
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endif (STATICC)
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if (NOT WINDOWS)
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build outdated
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2020-08-22 10:24:52 +00:00
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-s compiler=clang
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-s compiler.libcxx=libstdc++11
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-o *:shared=True
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-o *:staticC=${CONAN_STATIC_C}
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-o AngelScript:link_std_statically=True
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-o CreatureLib:level_size=${LEVEL_SIZE}
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)
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2020-07-18 10:42:54 +00:00
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else ()
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execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build outdated
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2020-08-22 10:24:52 +00:00
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-s compiler=gcc
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-s compiler.libcxx=libstdc++11
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-s os=Windows
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-o *:shared=True
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-o *:staticC=${CONAN_STATIC_C}
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-o AngelScript:link_std_statically=True
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-o CreatureLib:level_size=${LEVEL_SIZE}
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)
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2020-07-18 10:42:54 +00:00
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endif ()
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endif ()
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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endfunction()
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