PkmnLib/src/Battling/Battle/Battle.hpp

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#ifndef PKMNLIB_BATTLE_HPP
#define PKMNLIB_BATTLE_HPP
#include <CreatureLib/Battling/Models/Battle.hpp>
#include "../Library/BattleLibrary.hpp"
namespace PkmnLib::Battling {
class Battle : public CreatureLib::Battling::Battle {
public:
Battle(const BattleLibrary* library, const std::vector<CreatureLib::Battling::BattleParty>& parties,
bool canFlee = true, uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1)
: CreatureLib::Battling::Battle(library, parties, canFlee, numberOfSides, creaturesPerSide) {}
};
}
#endif // PKMNLIB_BATTLE_HPP