23 lines
775 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "thousand_arrows")]
public class ThousandArrows : Script, IScriptChangeEffectiveness, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
{
if (effectiveness == 0)
effectiveness = 1;
}
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
target.Volatile.Add(new ThousandArrowsEffect());
target.Volatile.Remove<ChargeFlyEffect>();
target.Volatile.Remove<ChargeSkyDropEffect>();
target.Volatile.Remove<ChargeBounceEffect>();
}
}