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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

15 lines
482 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "venoshock")]
public class Venoshock : Script, IScriptChangeMoveDamage
{
/// <inheritdoc />
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
if (target.HasStatus(ScriptUtils.ResolveName<Status.Poisoned>()) ||
target.HasStatus(ScriptUtils.ResolveName<Status.BadlyPoisoned>()))
{
damage *= 2;
}
}
}