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f4d5ad4e2a
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Tweaks for loading data from plugins
Build / Build (push) Successful in 50s
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2025-05-24 16:30:43 +02:00 |
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377c1a1c68
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Implements critical capture, tweaks for integration tests.
Build / Build (push) Successful in 48s
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2025-05-18 17:07:46 +02:00 |
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a40d85fdae
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Slight refactor to clean up resource loading from plugins
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2025-05-16 14:22:14 +02:00 |
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fdfca99e71
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Document all undocumented methods and properties
continuous-integration/drone/push Build is passing
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2025-05-16 13:59:36 +02:00 |
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810cdbb15a
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Move data and data loading to plugin libraries.
continuous-integration/drone/push Build is passing
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2025-05-16 13:01:23 +02:00 |
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7727f92f4e
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Even more moves
continuous-integration/drone/push Build is passing
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2025-05-05 16:58:03 +02:00 |
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441f5dddaf
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Add all missing docs
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2025-05-03 14:18:12 +02:00 |
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284ab3079c
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Style cleanup
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2025-03-02 17:19:57 +01:00 |
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42e3273483
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Implementation of Pokeballs
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2025-01-10 11:58:23 +01:00 |
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0518499a4c
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Initial set up for item use
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2025-01-10 11:11:50 +01:00 |
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1f5a320090
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Implements switching Pokemon and fleeing from battle
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2024-12-30 11:43:04 +01:00 |
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5b518df24a
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Implements accuracy/evasion
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2024-12-22 12:19:42 +01:00 |
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a049dda240
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Lots more work on implementing battling
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2024-08-10 09:44:46 +02:00 |
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10f411f076
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Remove FluentResults, documentation
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2024-07-28 12:52:17 +02:00 |
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5d6149b18b
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Use PCGRandom instead of System.Random, documentation
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2024-07-28 12:29:47 +02:00 |
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5b495ac871
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Set up DynamicLibrary from plugins
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2024-07-28 12:01:43 +02:00 |
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864dda6644
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Adds unit test for gen 7 damage library
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2024-07-28 10:41:12 +02:00 |
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a251913ebd
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Begin work on outlining dynamic side
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2024-07-27 16:26:45 +02:00 |
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