Remove FluentResults, documentation
This commit is contained in:
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5d6149b18b
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@ -1,4 +1,3 @@
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using PkmnLib.Dynamic.ScriptHandling;
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using PkmnLib.Dynamic.ScriptHandling.Registry;
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using PkmnLib.Static.Libraries;
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@ -1,5 +1,8 @@
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namespace PkmnLib.Dynamic.Models;
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/// <summary>
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/// The result of a battle.
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/// </summary>
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public record struct BattleResult
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{
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private BattleResult(bool conclusiveResult, byte? winningSide)
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@ -8,7 +11,14 @@ public record struct BattleResult
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WinningSide = winningSide;
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}
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/// <summary>
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/// An inconclusive battle result. This means no side has won.
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/// </summary>
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public static BattleResult Inconclusive => new(false, null);
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/// <summary>
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/// A conclusive battle result. This means one side has won.
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/// </summary>
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public static BattleResult Conclusive(byte winningSide) => new(true, winningSide);
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/// <summary>
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@ -1,5 +1,8 @@
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namespace PkmnLib.Dynamic.Models.Choices;
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/// <summary>
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/// A choice to flee from a battle.
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/// </summary>
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public interface IFleeChoice : ITurnChoice
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{
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@ -1,5 +1,8 @@
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namespace PkmnLib.Dynamic.Models.Choices;
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/// <summary>
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/// A choice to use an item
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/// </summary>
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public interface IItemChoice : ITurnChoice
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{
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@ -1,5 +1,8 @@
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namespace PkmnLib.Dynamic.Models.Choices;
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/// <summary>
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/// A choice to pass a turn.
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/// </summary>
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public interface IPassChoice : ITurnChoice
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{
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@ -1,5 +1,8 @@
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namespace PkmnLib.Dynamic.Models.Choices;
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/// <summary>
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/// A choice to switch to a different Pokémon.
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/// </summary>
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public interface ISwitchChoice : ITurnChoice
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{
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@ -2,6 +2,9 @@ using PkmnLib.Dynamic.ScriptHandling;
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namespace PkmnLib.Dynamic.Models.Choices;
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/// <summary>
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/// A choice that is made at the beginning of a turn. This can be a switch, flee, item, or pass choice.
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/// </summary>
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public interface ITurnChoice : IScriptSource
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{
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/// <summary>
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@ -33,24 +36,49 @@ public interface ITurnChoice : IScriptSource
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public void Fail();
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}
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/// <summary>
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/// A basic implementation of a <see cref="ITurnChoice"/>.
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/// </summary>
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public abstract class TurnChoice : ScriptSource, ITurnChoice
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{
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/// <inheritdoc cref="TurnChoice"/>
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protected TurnChoice(IPokemon user)
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{
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User = user;
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}
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/// <summary>
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/// The Pokemon for which the choice is made.
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/// </summary>
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public IPokemon User { get; }
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/// <summary>
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/// The speed of the user at the beginning of the turn.
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/// </summary>
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/// <remarks>
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/// As a developer you do not need to set this value. It is set at the beginning of a turn automatically.
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/// </remarks>
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public uint Speed { get; set; }
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/// <summary>
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/// A random value that is set at the beginning of the turn. This is used for tie breaking of the turn order.
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/// </summary>
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/// <remarks>
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/// As a developer you do not need to set this value. It is set at the beginning of a turn automatically.
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/// </remarks>
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public uint RandomValue { get; set; }
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/// <summary>
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/// Whether the choice has failed. A failed choice will stop running, and execute special fail handling
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/// during turn execution.
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/// </summary>
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public bool HasFailed { get; private set; }
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/// <summary>
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/// Fail the choice. This will prevent it from executing and run a specific fail handling during execution.
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/// </summary>
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public void Fail()
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{
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HasFailed = true;
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}
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}
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}
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@ -4,6 +4,9 @@ using PkmnLib.Static.Moves;
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namespace PkmnLib.Dynamic.Models;
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/// <summary>
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/// Data for a single hit on a target.
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/// </summary>
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public interface IHitData
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{
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/// <summary>
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@ -40,11 +43,6 @@ public interface IHitData
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/// Fails the hit.
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/// </summary>
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void Fail();
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bool Equals(HitData? other);
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bool Equals(object? other);
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int GetHashCode();
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string ToString();
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}
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/// <inheritdoc />
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@ -81,6 +81,7 @@ public class LearnedMoveImpl : ILearnedMove
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{
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private byte _maxPpModification = 0;
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/// <inheritdoc cref="LearnedMoveImpl" />
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public LearnedMoveImpl(IMoveData moveData, MoveLearnMethod learnMethod)
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{
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MoveData = moveData;
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@ -97,8 +98,15 @@ public class LearnedMoveImpl : ILearnedMove
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/// <inheritdoc />
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public MoveLearnMethod LearnMethod { get; }
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/// <summary>
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/// The available power points for this move.
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/// </summary>
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public byte CurrentPp { get; private set; }
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/// <summary>
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/// Try to use the move. This subtracts the amount of PP from the current PP. If the amount requested is
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/// higher than the current PP, this will return false, and the PP will not be reduced.
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/// </summary>
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public bool TryUse(byte amount = 1)
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{
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if (CurrentPp < amount)
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return true;
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}
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/// <summary>
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/// Restore the PP to the maximum amount of PP.
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/// </summary>
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public void RestoreAllUses() => CurrentPp = MaxPp;
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/// <summary>
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/// Restore the PP by a certain amount. This will prevent the PP from going above the maximum PP.
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/// </summary>
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public void RestoreUses(byte amount) => CurrentPp = (byte)Math.Min(CurrentPp + amount, MaxPp);
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}
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@ -288,5 +288,8 @@ public interface IPokemon : IScriptSource
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/// </summary>
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public interface IPokemonBattleData
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{
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/// <summary>
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/// The optional battle the Pokemon is in.
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/// </summary>
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IBattle? Battle { get; }
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}
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@ -2,6 +2,9 @@ using System.Collections;
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namespace PkmnLib.Dynamic.Models;
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/// <summary>
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/// A collection of Pokemon.
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/// </summary>
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public interface IPokemonParty : IReadOnlyList<IPokemon?>
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{
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/// <summary>
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/// </summary>
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void Swap(int index1, int index2);
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/// <summary>
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/// Whether the party has any Pokemon that could be used in battle.
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/// </summary>
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/// <remarks>
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/// This will return false if all Pokemon are fainted, or eggs, etc.
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/// </remarks>
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bool HasUsablePokemon();
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}
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/// <inheritdoc />
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public class PokemonParty : IPokemonParty
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{
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private readonly IPokemon?[] _pokemon;
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/// <inheritdoc cref="PokemonParty" />
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public PokemonParty(int size)
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{
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_pokemon = new IPokemon[size];
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(_pokemon[index1], _pokemon[index2]) = (_pokemon[index2], _pokemon[index1]);
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public bool HasUsablePokemon() => _pokemon.Any(p => p != null && p.IsUsable);
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/// <inheritdoc />
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public bool HasUsablePokemon() => _pokemon.Any(p => p is { IsUsable: true });
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/// <inheritdoc />
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public IEnumerator<IPokemon?> GetEnumerator() => ((IEnumerable<IPokemon?>)_pokemon).GetEnumerator();
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using JetBrains.Annotations;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Dynamic.ScriptHandling;
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namespace PkmnLib.Dynamic.ScriptHandling.Registry;
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/// <summary>
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/// Helper attribute to register scripts through reflection.
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/// </summary>
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[AttributeUsage(AttributeTargets.Class)]
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[MeansImplicitUse]
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public class ScriptAttribute : Attribute
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{
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/// <summary>
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/// The category of the script it should be registered in.
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/// </summary>
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public ScriptCategory Category { get; }
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/// <summary>
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/// The name of the script.
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/// </summary>
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public StringKey Name { get; }
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/// <inheritdoc cref="ScriptAttribute"/>
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public ScriptAttribute(ScriptCategory category, string name)
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{
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Category = category;
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using System.Linq.Expressions;
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using System.Reflection;
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using JetBrains.Annotations;
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using PkmnLib.Dynamic.Libraries;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Dynamic.ScriptHandling;
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namespace PkmnLib.Dynamic.ScriptHandling.Registry;
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/// <summary>
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/// A helper data class that's passed through all plugins when initializing a library, so they can
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/// register their scripts and other data.
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/// </summary>
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public class ScriptRegistry
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{
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private Dictionary<(ScriptCategory category, StringKey name), Func<Script>> _scriptTypes = new();
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private readonly Dictionary<(ScriptCategory category, StringKey name), Func<Script>> _scriptTypes = new();
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private IBattleStatCalculator? _battleStatCalculator;
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private IDamageCalculator? _damageCalculator;
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private IMiscLibrary? _miscLibrary;
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/// <summary>
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/// Automatically register all scripts in the given assembly that have the <see cref="ScriptAttribute"/>, and
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/// inherit from <see cref="Script"/>.
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/// </summary>
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public void RegisterAssemblyScripts(Assembly assembly)
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{
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var baseType = typeof(Script);
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}
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}
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/// <summary>
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/// Register a script type with the given category and name.
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/// </summary>
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[PublicAPI]
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public void RegisterScriptType(ScriptCategory category, StringKey name, Type type)
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{
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if (type == null)
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_scriptTypes[(category, name)] = Expression.Lambda<Func<Script>>(Expression.New(constructor)).Compile();
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}
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/// <summary>
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/// Register a battle stat calculator.
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/// </summary>
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public void RegisterBattleStatCalculator<T>(T battleStatCalculator)
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where T : IBattleStatCalculator => _battleStatCalculator = battleStatCalculator;
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/// <summary>
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/// Register a damage calculator.
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/// </summary>
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public void RegisterDamageCalculator<T>(T damageCalculator)
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where T : IDamageCalculator => _damageCalculator = damageCalculator;
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/// <summary>
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/// Register a misc library.
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/// </summary>
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public void RegisterMiscLibrary<T>(T miscLibrary) where T : IMiscLibrary
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=> _miscLibrary = miscLibrary;
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@ -3,25 +3,29 @@ using System.Diagnostics.CodeAnalysis;
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namespace PkmnLib.Dynamic.ScriptHandling;
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/// <summary>
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/// A holder class for a script. This is used so we can cache a list of these, and iterate over them, even when
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/// the underlying script changes.
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/// </summary>
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public class ScriptContainer : IEnumerable<ScriptContainer>
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{
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private Script? _script = null;
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/// <summary>
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/// Whether this container is empty.
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/// </summary>
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[MemberNotNullWhen(false, nameof(ScriptHandling.Script))]
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public bool IsEmpty => _script is null;
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public Script? Script
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{
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get => _script;
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set => _script = value;
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}
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public bool IsEmpty => Script is null;
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/// <summary>
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/// The script in this container.
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/// </summary>
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public Script? Script { get; set; } = null;
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/// <inheritdoc />
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public IEnumerator<ScriptContainer> GetEnumerator()
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{
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yield return this;
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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@ -2,8 +2,14 @@ using System.Runtime.CompilerServices;
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namespace PkmnLib.Dynamic.ScriptHandling;
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/// <summary>
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/// Helper functions for script execution.
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/// </summary>
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public static class ScriptExecution
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{
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/// <summary>
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/// Executes a hook on all scripts in a source.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void RunScriptHook(this IScriptSource source, Action<Script> hook)
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{
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@ -2,10 +2,14 @@ using System.Collections;
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namespace PkmnLib.Dynamic.ScriptHandling;
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/// <summary>
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/// Iterator to figure out the scripts to run.
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/// </summary>
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public class ScriptIterator : IEnumerable<ScriptContainer>
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{
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private readonly IReadOnlyList<IEnumerable<ScriptContainer>> _scripts;
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/// <inheritdoc cref="ScriptIterator"/>
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public ScriptIterator(IReadOnlyList<IEnumerable<ScriptContainer>> scripts)
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{
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_scripts = scripts;
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using FluentResults;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Dynamic.ScriptHandling;
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/// <summary>
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/// A script set is a collection of scripts that can be accessed by a key.
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/// We can add, remove, and clear scripts from the set.
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/// This is generally used for volatile scripts.
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/// </summary>
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public interface IScriptSet : IEnumerable<ScriptContainer>
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{
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Result<ScriptContainer> Add(Script script);
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Result<ScriptContainer?> Add(string scriptKey);
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ScriptContainer? Get(string scriptKey);
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void Remove(string scriptKey);
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/// <summary>
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/// Adds a script to the set. If the script with that name already exists in this set, this
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/// makes that script stack instead. The return value here is that script.
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/// </summary>
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ScriptContainer Add(Script script);
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/// <summary>
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/// Adds a script with a name to the set. If the script with that name already exists in this
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/// set, this makes that script stack instead. The return value here is that script.
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/// </summary>
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ScriptContainer? Add(StringKey scriptKey);
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/// <summary>
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/// Gets a script from the set using its unique name.
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/// </summary>
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ScriptContainer? Get(StringKey scriptKey);
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/// <summary>
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/// Removes a script from the set using its unique name.
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/// </summary>
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void Remove(StringKey scriptKey);
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/// <summary>
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/// Clears all scripts from the set.
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/// </summary>
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void Clear();
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void Contains(string scriptKey);
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/// <summary>
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/// Checks if the set has a script with the given name.
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/// </summary>
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void Contains(StringKey scriptKey);
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/// <summary>
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/// Gets a script from the set at a specific index.
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/// </summary>
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ScriptContainer At(int index);
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/// <summary>
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/// Gets the number of scripts in the set.
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/// </summary>
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int Count { get; }
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IEnumerable<string> GetScriptNames();
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/// <summary>
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/// Gets the names of all scripts in the set.
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/// </summary>
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IEnumerable<StringKey> GetScriptNames();
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}
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@ -1,7 +1,13 @@
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namespace PkmnLib.Dynamic.ScriptHandling;
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/// <summary>
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/// A script source is an object that can hold scripts, and from which scripts can be executed.
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/// </summary>
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public interface IScriptSource
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{
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/// <summary>
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/// Gets an iterator over all scripts that are relevant for this source.
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/// </summary>
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ScriptIterator GetScripts();
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/// <summary>
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@ -25,6 +31,7 @@ public interface IScriptSource
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void CollectScripts(List<IEnumerable<ScriptContainer>> scripts);
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}
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/// <inheritdoc />
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public abstract class ScriptSource : IScriptSource
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{
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/// <inheritdoc />
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|
@ -47,6 +54,5 @@ public abstract class ScriptSource : IScriptSource
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/// <inheritdoc />
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public abstract void CollectScripts(List<IEnumerable<ScriptContainer>> scripts);
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/// <inheritdoc />
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private List<IEnumerable<ScriptContainer>>? _scripts;
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}
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@ -1,5 +1,8 @@
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namespace PkmnLib.Dynamic;
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/// <summary>
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/// A static helper class that contains functions that are used in multiple places.
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/// </summary>
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public static class StaticHelpers
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{
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/// <summary>
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|
|
|
@ -17,7 +17,6 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="FluentResults" Version="3.16.0" />
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<PackageReference Include="PcgRandom" Version="1.2.0" />
|
||||
<PackageReference Include="PolySharp" Version="1.14.1">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
using System.Collections.Immutable;
|
||||
using FluentResults;
|
||||
using PkmnLib.Static.Utils;
|
||||
using PkmnLib.Static.Utils.Errors;
|
||||
|
||||
|
@ -59,7 +58,7 @@ public interface IForm : INamedValue
|
|||
/// <summary>
|
||||
/// Get a type of the form at a certain index.
|
||||
/// </summary>
|
||||
Result<TypeIdentifier> GetType(int index);
|
||||
TypeIdentifier GetType(int index);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a single base stat value.
|
||||
|
@ -74,7 +73,7 @@ public interface IForm : INamedValue
|
|||
/// <summary>
|
||||
/// Gets an ability from the form.
|
||||
/// </summary>
|
||||
Result<StringKey> GetAbility(AbilityIndex index);
|
||||
StringKey GetAbility(AbilityIndex index);
|
||||
|
||||
/// <summary>
|
||||
/// Gets a random ability from the form.
|
||||
|
@ -150,10 +149,10 @@ public class FormImpl : IForm
|
|||
public ImmutableHashSet<StringKey> Flags { get; }
|
||||
|
||||
/// <inheritdoc />
|
||||
public Result<TypeIdentifier> GetType(int index)
|
||||
public TypeIdentifier GetType(int index)
|
||||
{
|
||||
if (index < 0 || index >= Types.Count)
|
||||
return Result.Fail(new OutOfRange("Type", index, Types.Count));
|
||||
throw new OutOfRangeException("Type", index, Types.Count);
|
||||
return Types[index];
|
||||
}
|
||||
|
||||
|
@ -185,11 +184,11 @@ public class FormImpl : IForm
|
|||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public Result<StringKey> GetAbility(AbilityIndex index)
|
||||
public StringKey GetAbility(AbilityIndex index)
|
||||
{
|
||||
var array = index.IsHidden ? HiddenAbilities : Abilities;
|
||||
if (index.Index >= array.Count)
|
||||
return Result.Fail(new OutOfRange("Ability", index.Index, array.Count));
|
||||
throw new OutOfRangeException("Ability", index.Index, array.Count);
|
||||
return array[index.Index];
|
||||
}
|
||||
|
||||
|
|
|
@ -81,7 +81,14 @@ public record StatisticSet<T> : ImmutableStatisticSet<T>
|
|||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper function to add two numerics together.
|
||||
/// </summary>
|
||||
protected T Add(T a, T b) => (T)Convert.ChangeType(Convert.ToInt32(a) + Convert.ToInt32(b), typeof(T));
|
||||
|
||||
/// <summary>
|
||||
/// Helper function to subtract two numerics.
|
||||
/// </summary>
|
||||
protected T Subtract(T a, T b) => (T)Convert.ChangeType(Convert.ToInt32(a) - Convert.ToInt32(b), typeof(T));
|
||||
|
||||
/// <summary>
|
||||
|
@ -214,6 +221,7 @@ public abstract record ClampedStatisticSet<T> : StatisticSet<T>
|
|||
/// The minimum value for the statistics.
|
||||
/// </summary>
|
||||
protected abstract T Min { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The maximum value for the statistics.
|
||||
/// </summary>
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
using FluentResults;
|
||||
|
||||
namespace PkmnLib.Static.Utils.Errors;
|
||||
|
||||
/// <summary>
|
||||
/// A result that indicates an index is out of range.
|
||||
/// </summary>
|
||||
public class OutOfRange : Error
|
||||
public class OutOfRangeException : Exception
|
||||
{
|
||||
/// <inheritdoc cref="OutOfRange"/>
|
||||
public OutOfRange(string hint, int index, int max)
|
||||
/// <inheritdoc cref="OutOfRangeException"/>
|
||||
public OutOfRangeException(string hint, int index, int max)
|
||||
: base($"{hint} index {index} is out of range. Must be between 0 and {max - 1}.")
|
||||
{
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using PkmnLib.Dynamic.ScriptHandling;
|
||||
using PkmnLib.Dynamic.ScriptHandling.Registry;
|
||||
using PkmnLib.Plugin.Gen7.Libraries;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7;
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using PkmnLib.Dynamic.Models;
|
||||
using PkmnLib.Dynamic.ScriptHandling;
|
||||
using PkmnLib.Dynamic.ScriptHandling.Registry;
|
||||
using PkmnLib.Static.Utils;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Moves;
|
||||
|
|
Loading…
Reference in New Issue