Commit Graph

109 Commits

Author SHA1 Message Date
b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
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2025-06-28 12:02:24 +02:00
2319160b52 Refactor move selection prevention to use interface 2025-06-28 10:36:43 +02:00
04cf585f5a Move OnInitialize to interface 2025-06-28 10:31:23 +02:00
d719ce03ea Cleanup, move OnBeforeAnyHookInvoked function to an interface 2025-06-28 10:28:23 +02:00
43813c1c1c Implements pledge moves
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2025-06-22 12:17:08 +02:00
6d448e4e8d Implements confusion effect
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2025-06-22 11:56:29 +02:00
6394f4eab3 Implements terrain
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2025-06-22 11:31:24 +02:00
02510fd1d0 Implements sandstorm
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2025-06-22 10:53:56 +02:00
2533512eda Slight cleanup, do some TODOs
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2025-06-22 10:42:25 +02:00
e305cfaef6 Support for changing turn choice when executing
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2025-06-15 14:23:28 +02:00
b11203cb3a Last couple abilities 2025-06-15 13:32:58 +02:00
cd6095455a More abilities 2025-06-15 13:20:58 +02:00
ec8681eaa9 More abilities 2025-06-15 13:05:52 +02:00
85d97cb9e6 More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
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2025-06-15 12:29:13 +02:00
defb1349ca Add EventHook parameter to item use scripts
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Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
f5d18d7186 More abilities, refactor stealing held items
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2025-06-15 11:49:15 +02:00
1b9d137bb0 Surprisingly, more abilities
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2025-06-14 13:37:58 +02:00
5961bb746e Even more abilities
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2025-06-14 13:24:38 +02:00
df9846b8d8 More abilities 2025-06-14 12:25:29 +02:00
6c13d20bf7 Even more abilities
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2025-06-14 11:30:56 +02:00
24712fbb0d More abilities
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2025-06-13 15:39:08 +02:00
4385f0afaa More abilities
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2025-06-13 12:56:47 +02:00
8363b955af More abilities, implemented support for form inheritance
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2025-06-13 12:24:03 +02:00
6d71de375e More abilities, refactor custom triggers to be typed.
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2025-06-13 11:15:48 +02:00
4326794611 More abilities
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2025-06-09 18:16:29 +02:00
e68491e72a More abilities 2025-06-09 17:37:37 +02:00
1579d46671 More abilities
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2025-06-09 15:24:37 +02:00
074f92bfc0 Even more abilities 2025-06-09 14:23:51 +02:00
97868ab4c6 More abilities
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2025-06-09 13:44:26 +02:00
00005aa4bf Implements more abilities
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2025-06-09 12:10:25 +02:00
af0126e413 Fixes for unit tests 2025-06-07 11:34:37 +02:00
273d26057a Adds doccomments to all abilities
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2025-06-07 11:20:35 +02:00
b2ba3d96ba Adds more abilities 2025-06-07 11:03:48 +02:00
232b94b04c More abilities
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2025-06-01 11:23:46 +02:00
b090aa65f9 First couple abilities implemented
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2025-05-31 12:29:03 +02:00
2680aeff80 Adds optional way to set damage randomness on or off on individual integration tests.
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2025-05-19 16:10:05 +02:00
405a21e887 Implements freeze, poisoned, badly poisoned 2025-05-19 15:56:27 +02:00
9d2c2de17a Implements Paralysis 2025-05-19 15:30:57 +02:00
0d03a8f28d Implements burn 2025-05-19 15:19:35 +02:00
eea5697109 Fixes all warnings
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2025-05-19 11:50:51 +02:00
015e5819f3 Make Disable actually stop after a set number of turns 2025-05-19 11:48:51 +02:00
377c1a1c68 Implements critical capture, tweaks for integration tests.
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2025-05-18 17:07:46 +02:00
cbd4340b13 Make another pass through moves file
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2025-05-18 14:15:37 +02:00
9ff4745c0a Finishes the last few moves
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2025-05-18 12:20:21 +02:00
a17cb92c5a Implements a bunch more moves
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2025-05-17 17:44:15 +02:00
3309711856 Move to centralized package management
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2025-05-16 15:15:11 +02:00
2cf30bbb10 Update TUnit deps
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2025-05-16 14:27:20 +02:00
a40d85fdae Slight refactor to clean up resource loading from plugins 2025-05-16 14:22:14 +02:00
fdfca99e71 Document all undocumented methods and properties
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2025-05-16 13:59:36 +02:00
810cdbb15a Move data and data loading to plugin libraries.
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2025-05-16 13:01:23 +02:00