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a3a4993407
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Getting started with implementing an explicit AI, based on the Essentials one.
Build / Build (push) Successful in 1m2s
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2025-07-11 17:03:08 +02:00 |
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7c270a6d52
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Finish script interface refactor
Build / Build (push) Successful in 1m1s
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2025-07-06 10:27:56 +02:00 |
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32aaa5150a
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Initial setup for testing AI performance, random fixes
Build / Build (push) Successful in 54s
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2025-07-05 13:56:33 +02:00 |
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4499927551
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Further work on the script interface rework
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2025-07-05 11:30:18 +02:00 |
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1feb27e826
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More work on refactor to interfaces
Build / Build (push) Successful in 50s
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2025-06-29 12:03:51 +02:00 |
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436d1899e0
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Further work on refactor to interface based scripts
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2025-06-28 18:40:33 +02:00 |
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b7bdf2b744
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Refactor move classes to implement respective interfaces for better structure
Build / Build (push) Successful in 52s
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2025-06-28 12:02:24 +02:00 |
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04cf585f5a
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Move OnInitialize to interface
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2025-06-28 10:31:23 +02:00 |
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d719ce03ea
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Cleanup, move OnBeforeAnyHookInvoked function to an interface
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2025-06-28 10:28:23 +02:00 |
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6394f4eab3
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Implements terrain
Build / Build (push) Successful in 49s
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2025-06-22 11:31:24 +02:00 |
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02510fd1d0
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Implements sandstorm
Build / Build (push) Successful in 50s
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2025-06-22 10:53:56 +02:00 |
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2533512eda
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Slight cleanup, do some TODOs
Build / Build (push) Successful in 51s
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2025-06-22 10:42:25 +02:00 |
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e305cfaef6
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Support for changing turn choice when executing
Build / Build (push) Successful in 50s
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2025-06-15 14:23:28 +02:00 |
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b11203cb3a
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Last couple abilities
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2025-06-15 13:32:58 +02:00 |
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cd6095455a
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More abilities
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2025-06-15 13:20:58 +02:00 |
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ec8681eaa9
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More abilities
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2025-06-15 13:05:52 +02:00 |
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85d97cb9e6
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More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
Build / Build (push) Successful in 50s
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2025-06-15 12:29:13 +02:00 |
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f5d18d7186
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More abilities, refactor stealing held items
Build / Build (push) Successful in 50s
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2025-06-15 11:49:15 +02:00 |
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1b9d137bb0
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Surprisingly, more abilities
Build / Build (push) Successful in 50s
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2025-06-14 13:37:58 +02:00 |
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5961bb746e
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Even more abilities
Build / Build (push) Successful in 51s
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2025-06-14 13:24:38 +02:00 |
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df9846b8d8
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More abilities
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2025-06-14 12:25:29 +02:00 |
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6c13d20bf7
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Even more abilities
Build / Build (push) Successful in 52s
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2025-06-14 11:30:56 +02:00 |
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24712fbb0d
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More abilities
Build / Build (push) Successful in 48s
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2025-06-13 15:39:08 +02:00 |
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4385f0afaa
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More abilities
Build / Build (push) Successful in 50s
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2025-06-13 12:56:47 +02:00 |
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8363b955af
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More abilities, implemented support for form inheritance
Build / Build (push) Successful in 49s
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2025-06-13 12:24:03 +02:00 |
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6d71de375e
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More abilities, refactor custom triggers to be typed.
Build / Build (push) Successful in 48s
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2025-06-13 11:15:48 +02:00 |
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4326794611
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More abilities
Build / Build (push) Successful in 49s
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2025-06-09 18:16:29 +02:00 |
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e68491e72a
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More abilities
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2025-06-09 17:37:37 +02:00 |
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1579d46671
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More abilities
Build / Build (push) Successful in 49s
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2025-06-09 15:24:37 +02:00 |
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074f92bfc0
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Even more abilities
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2025-06-09 14:23:51 +02:00 |
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97868ab4c6
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More abilities
Build / Build (push) Successful in 48s
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2025-06-09 13:44:26 +02:00 |
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00005aa4bf
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Implements more abilities
Build / Build (push) Successful in 47s
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2025-06-09 12:10:25 +02:00 |
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af0126e413
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Fixes for unit tests
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2025-06-07 11:34:37 +02:00 |
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273d26057a
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Adds doccomments to all abilities
Build / Build (push) Successful in 50s
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2025-06-07 11:20:35 +02:00 |
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b2ba3d96ba
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Adds more abilities
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2025-06-07 11:03:48 +02:00 |
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232b94b04c
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More abilities
Build / Build (push) Successful in 49s
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2025-06-01 11:23:46 +02:00 |
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b090aa65f9
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First couple abilities implemented
Build / Build (push) Successful in 48s
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2025-05-31 12:29:03 +02:00 |
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