Commit Graph
105 Commits
Author SHA1 Message Date
Deukhoofd 32b3ef9c4a Fix capturing Pokemon not being properly cleared
Build / Build (push) Successful in 2m10s
2026-07-11 12:41:03 +02:00
Deukhoofd 6a82c20cf2 More tests, more fixes
Build / Build (push) Successful in 1m57s
2026-07-05 18:26:55 +02:00
Deukhoofd cc091d5327 Update TUnit, warning cleanup
Build / Build (push) Failing after 35s
2026-07-05 13:46:57 +02:00
Deukhoofd f9878e76ba Adds more tests, fixes
Build / Build (push) Successful in 1m7s
2026-07-04 13:03:54 +02:00
Deukhoofd 391edd98f1 Fixes, tests for Aftermath
Build / Build (push) Successful in 1m53s
2026-01-09 15:17:54 +01:00
Deukhoofd 123c3773d2 Fix swapping party not properly packing 2026-01-09 09:21:28 +01:00
Deukhoofd 4928157cd4 Dont give experience to fainted+AI Pokemon 2025-11-20 17:27:36 +01:00
Deukhoofd 21ec4b28c7 Fixes and reworking of item use
Build / Build (push) Successful in 57s
2025-11-08 11:43:07 +01:00
Deukhoofd 90eaeb1a72 Implements experience gain
Build / Build (push) Successful in 1m49s
2025-11-02 23:20:07 +01:00
Deukhoofd f00453448f Fix turn choice ordering not functioning properly 2025-11-02 22:57:46 +01:00
Deukhoofd 8fd7df5d80 Don't allow switching into a Pokemon that's already in the field
Build / Build (push) Successful in 1m36s
2025-10-19 11:04:08 +02:00
Deukhoofd f061ba2455 Work on item use/evolutions
Build / Build (push) Successful in 1m7s
2025-08-18 11:57:03 +02:00
Deukhoofd e5041ec5f0 Fixes for Pokemon capture
Build / Build (push) Successful in 1m11s
2025-08-08 12:45:27 +02:00
Deukhoofd a5675024a4 Tweaks and fixes for Pokemon capture
Build / Build (push) Successful in 1m34s
2025-08-03 12:00:20 +02:00
Deukhoofd 77d7b86a3c Implement most pokeballs
Build / Build (push) Successful in 1m2s
2025-07-20 11:15:45 +02:00
Deukhoofd bf83b25238 Implements AI Switching
Build / Build (push) Successful in 58s
2025-07-12 13:03:00 +02:00
Deukhoofd a3a4993407 Getting started with implementing an explicit AI, based on the Essentials one.
Build / Build (push) Successful in 1m2s
2025-07-11 17:03:08 +02:00
Deukhoofd 7c270a6d52 Finish script interface refactor
Build / Build (push) Successful in 1m1s
2025-07-06 10:27:56 +02:00
Deukhoofd d57076374f Some initial work on prescient AI, AI runner, and some random fixes
Build / Build (push) Successful in 1m3s
2025-07-05 17:48:51 +02:00
Deukhoofd c795f20e54 Implement highest damage AI, further work on AI runner, random fixes
Build / Build (push) Successful in 51s
2025-07-05 14:56:25 +02:00
Deukhoofd 32aaa5150a Initial setup for testing AI performance, random fixes
Build / Build (push) Successful in 54s
2025-07-05 13:56:33 +02:00
Deukhoofd 4499927551 Further work on the script interface rework 2025-07-05 11:30:18 +02:00
Deukhoofd 1feb27e826 More work on refactor to interfaces
Build / Build (push) Successful in 50s
2025-06-29 12:03:51 +02:00
Deukhoofd b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
Build / Build (push) Successful in 52s
2025-06-28 12:02:24 +02:00
Deukhoofd 2319160b52 Refactor move selection prevention to use interface 2025-06-28 10:36:43 +02:00
Deukhoofd 2533512eda Slight cleanup, do some TODOs
Build / Build (push) Successful in 51s
2025-06-22 10:42:25 +02:00
Deukhoofd e305cfaef6 Support for changing turn choice when executing
Build / Build (push) Successful in 50s
2025-06-15 14:23:28 +02:00
Deukhoofd cd6095455a More abilities 2025-06-15 13:20:58 +02:00
Deukhoofd 85d97cb9e6 More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
Build / Build (push) Successful in 50s
2025-06-15 12:29:13 +02:00
Deukhoofd defb1349ca Add EventHook parameter to item use scripts
Build / Build (push) Successful in 47s
Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
Deukhoofd f5d18d7186 More abilities, refactor stealing held items
Build / Build (push) Successful in 50s
2025-06-15 11:49:15 +02:00
Deukhoofd 24712fbb0d More abilities
Build / Build (push) Successful in 48s
2025-06-13 15:39:08 +02:00
Deukhoofd 8363b955af More abilities, implemented support for form inheritance
Build / Build (push) Successful in 49s
2025-06-13 12:24:03 +02:00
Deukhoofd 6d71de375e More abilities, refactor custom triggers to be typed.
Build / Build (push) Successful in 48s
2025-06-13 11:15:48 +02:00
Deukhoofd 4326794611 More abilities
Build / Build (push) Successful in 49s
2025-06-09 18:16:29 +02:00
Deukhoofd e68491e72a More abilities 2025-06-09 17:37:37 +02:00
Deukhoofd 1579d46671 More abilities
Build / Build (push) Successful in 49s
2025-06-09 15:24:37 +02:00
Deukhoofd 97868ab4c6 More abilities
Build / Build (push) Successful in 48s
2025-06-09 13:44:26 +02:00
Deukhoofd 00005aa4bf Implements more abilities
Build / Build (push) Successful in 47s
2025-06-09 12:10:25 +02:00
Deukhoofd b2ba3d96ba Adds more abilities 2025-06-07 11:03:48 +02:00
Deukhoofd 232b94b04c More abilities
Build / Build (push) Successful in 49s
2025-06-01 11:23:46 +02:00
Deukhoofd b090aa65f9 First couple abilities implemented
Build / Build (push) Successful in 48s
2025-05-31 12:29:03 +02:00
Deukhoofd 0d03a8f28d Implements burn 2025-05-19 15:19:35 +02:00
Deukhoofd 377c1a1c68 Implements critical capture, tweaks for integration tests.
Build / Build (push) Successful in 48s
2025-05-18 17:07:46 +02:00
Deukhoofd a17cb92c5a Implements a bunch more moves
continuous-integration/drone/push Build is failing
2025-05-17 17:44:15 +02:00
Deukhoofd fdfca99e71 Document all undocumented methods and properties
continuous-integration/drone/push Build is passing
2025-05-16 13:59:36 +02:00
Deukhoofd 7727f92f4e Even more moves
continuous-integration/drone/push Build is passing
2025-05-05 16:58:03 +02:00
Deukhoofd 292c303fc0 More moves implemented 2025-05-05 11:36:59 +02:00
Deukhoofd 1973ff50fa More move scripts 2025-05-03 17:52:50 +02:00
Deukhoofd 441f5dddaf Add all missing docs 2025-05-03 14:18:12 +02:00