Commit Graph
142 Commits
Author SHA1 Message Date
Deukhoofd 2f51e27811 More unit tests, fixes 2026-07-05 19:45:40 +02:00
Deukhoofd db839ac214 Fixes for destiny bond 2026-07-05 19:13:18 +02:00
Deukhoofd 94ddf63861 More unit tests, more fixes 2026-07-05 19:02:00 +02:00
Deukhoofd 6a82c20cf2 More tests, more fixes
Build / Build (push) Successful in 1m57s
2026-07-05 18:26:55 +02:00
Deukhoofd a649e58826 Mark fixed test as fixed
Build / Build (push) Successful in 2m14s
2026-07-05 14:03:15 +02:00
Deukhoofd cc091d5327 Update TUnit, warning cleanup
Build / Build (push) Failing after 35s
2026-07-05 13:46:57 +02:00
Deukhoofd 16a1990486 More unit tests, fixes 2026-07-05 13:01:12 +02:00
Deukhoofd f9878e76ba Adds more tests, fixes
Build / Build (push) Successful in 1m7s
2026-07-04 13:03:54 +02:00
Deukhoofd 8089a2ad94 Fix for fury cutter
Build / Build (push) Successful in 36s
2026-05-25 18:04:33 +02:00
Deukhoofd 445c6d879e Don't display Pokemon woke up dialog if it fainted 2026-05-25 12:02:20 +02:00
Deukhoofd be5100df8a Implement stat drop handling for AI, Fixes for Conversion2
Build / Build (push) Successful in 39s
2026-05-23 12:57:15 +02:00
Deukhoofd a5ef757b01 Growl is adjacent opponent, not all opponents
Build / Build (push) Successful in 37s
2026-05-23 12:16:38 +02:00
Deukhoofd e18b193f7d Fixes for sleep
Build / Build (push) Successful in 1m4s
2026-05-23 11:33:15 +02:00
Deukhoofd 391edd98f1 Fixes, tests for Aftermath
Build / Build (push) Successful in 1m53s
2026-01-09 15:17:54 +01:00
Deukhoofd 5d491a725d Fixes rounding error in exp calculation 2025-11-20 17:26:36 +01:00
Deukhoofd 21ec4b28c7 Fixes and reworking of item use
Build / Build (push) Successful in 57s
2025-11-08 11:43:07 +01:00
Deukhoofd fa05cdd773 Fix flee odds being incorrect
Build / Build (push) Successful in 57s
2025-11-08 10:32:29 +01:00
Deukhoofd 90eaeb1a72 Implements experience gain
Build / Build (push) Successful in 1m49s
2025-11-02 23:20:07 +01:00
Deukhoofd 7e537c4003 Fix moves with accuracy 0
Build / Build (push) Successful in 1m46s
2025-10-31 12:48:22 +01:00
Deukhoofd f061ba2455 Work on item use/evolutions
Build / Build (push) Successful in 1m7s
2025-08-18 11:57:03 +02:00
Deukhoofd e5041ec5f0 Fixes for Pokemon capture
Build / Build (push) Successful in 1m11s
2025-08-08 12:45:27 +02:00
Deukhoofd 6eba332096 Make moveflags of gen 7 plugin shared statically 2025-07-26 14:37:43 +02:00
Deukhoofd 77d7b86a3c Implement most pokeballs
Build / Build (push) Successful in 1m2s
2025-07-20 11:15:45 +02:00
Deukhoofd bf83b25238 Implements AI Switching
Build / Build (push) Successful in 58s
2025-07-12 13:03:00 +02:00
Deukhoofd 364d4b9080 Implement basic AI check for whether a move would fail 2025-07-11 17:13:11 +02:00
Deukhoofd a3a4993407 Getting started with implementing an explicit AI, based on the Essentials one.
Build / Build (push) Successful in 1m2s
2025-07-11 17:03:08 +02:00
Deukhoofd 7c270a6d52 Finish script interface refactor
Build / Build (push) Successful in 1m1s
2025-07-06 10:27:56 +02:00
Deukhoofd 83f6a183e3 Tweaks and fixes 2025-07-05 18:27:42 +02:00
Deukhoofd c795f20e54 Implement highest damage AI, further work on AI runner, random fixes
Build / Build (push) Successful in 51s
2025-07-05 14:56:25 +02:00
Deukhoofd 32aaa5150a Initial setup for testing AI performance, random fixes
Build / Build (push) Successful in 54s
2025-07-05 13:56:33 +02:00
Deukhoofd 4499927551 Further work on the script interface rework 2025-07-05 11:30:18 +02:00
Deukhoofd 1feb27e826 More work on refactor to interfaces
Build / Build (push) Successful in 50s
2025-06-29 12:03:51 +02:00
Deukhoofd 436d1899e0 Further work on refactor to interface based scripts 2025-06-28 18:40:33 +02:00
Deukhoofd b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
Build / Build (push) Successful in 52s
2025-06-28 12:02:24 +02:00
Deukhoofd 2319160b52 Refactor move selection prevention to use interface 2025-06-28 10:36:43 +02:00
Deukhoofd 04cf585f5a Move OnInitialize to interface 2025-06-28 10:31:23 +02:00
Deukhoofd d719ce03ea Cleanup, move OnBeforeAnyHookInvoked function to an interface 2025-06-28 10:28:23 +02:00
Deukhoofd 43813c1c1c Implements pledge moves
Build / Build (push) Successful in 48s
2025-06-22 12:17:08 +02:00
Deukhoofd 6d448e4e8d Implements confusion effect
Build / Build (push) Successful in 52s
2025-06-22 11:56:29 +02:00
Deukhoofd 6394f4eab3 Implements terrain
Build / Build (push) Successful in 49s
2025-06-22 11:31:24 +02:00
Deukhoofd 02510fd1d0 Implements sandstorm
Build / Build (push) Successful in 50s
2025-06-22 10:53:56 +02:00
Deukhoofd 2533512eda Slight cleanup, do some TODOs
Build / Build (push) Successful in 51s
2025-06-22 10:42:25 +02:00
Deukhoofd e305cfaef6 Support for changing turn choice when executing
Build / Build (push) Successful in 50s
2025-06-15 14:23:28 +02:00
Deukhoofd b11203cb3a Last couple abilities 2025-06-15 13:32:58 +02:00
Deukhoofd cd6095455a More abilities 2025-06-15 13:20:58 +02:00
Deukhoofd ec8681eaa9 More abilities 2025-06-15 13:05:52 +02:00
Deukhoofd 85d97cb9e6 More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
Build / Build (push) Successful in 50s
2025-06-15 12:29:13 +02:00
Deukhoofd defb1349ca Add EventHook parameter to item use scripts
Build / Build (push) Successful in 47s
Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
Deukhoofd f5d18d7186 More abilities, refactor stealing held items
Build / Build (push) Successful in 50s
2025-06-15 11:49:15 +02:00
Deukhoofd 1b9d137bb0 Surprisingly, more abilities
Build / Build (push) Successful in 50s
2025-06-14 13:37:58 +02:00