95 Commits

Author SHA1 Message Date
8fd7df5d80 Don't allow switching into a Pokemon that's already in the field
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2025-10-19 11:04:08 +02:00
f061ba2455 Work on item use/evolutions
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2025-08-18 11:57:03 +02:00
e5041ec5f0 Fixes for Pokemon capture
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2025-08-08 12:45:27 +02:00
a5675024a4 Tweaks and fixes for Pokemon capture
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2025-08-03 12:00:20 +02:00
77d7b86a3c Implement most pokeballs
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2025-07-20 11:15:45 +02:00
bf83b25238 Implements AI Switching
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2025-07-12 13:03:00 +02:00
a3a4993407 Getting started with implementing an explicit AI, based on the Essentials one.
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2025-07-11 17:03:08 +02:00
7c270a6d52 Finish script interface refactor
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2025-07-06 10:27:56 +02:00
d57076374f Some initial work on prescient AI, AI runner, and some random fixes
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2025-07-05 17:48:51 +02:00
c795f20e54 Implement highest damage AI, further work on AI runner, random fixes
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2025-07-05 14:56:25 +02:00
32aaa5150a Initial setup for testing AI performance, random fixes
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2025-07-05 13:56:33 +02:00
4499927551 Further work on the script interface rework 2025-07-05 11:30:18 +02:00
1feb27e826 More work on refactor to interfaces
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2025-06-29 12:03:51 +02:00
b7bdf2b744 Refactor move classes to implement respective interfaces for better structure
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2025-06-28 12:02:24 +02:00
2319160b52 Refactor move selection prevention to use interface 2025-06-28 10:36:43 +02:00
2533512eda Slight cleanup, do some TODOs
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2025-06-22 10:42:25 +02:00
e305cfaef6 Support for changing turn choice when executing
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2025-06-15 14:23:28 +02:00
cd6095455a More abilities 2025-06-15 13:20:58 +02:00
85d97cb9e6 More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
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2025-06-15 12:29:13 +02:00
defb1349ca Add EventHook parameter to item use scripts
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Items can be used on Pokemon outside of battle, and we want the user of the library to be able to check for what changed. This allows for example a heal event to be sent back to the user of the library after using an item.
2025-06-15 11:59:17 +02:00
f5d18d7186 More abilities, refactor stealing held items
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2025-06-15 11:49:15 +02:00
24712fbb0d More abilities
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2025-06-13 15:39:08 +02:00
8363b955af More abilities, implemented support for form inheritance
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2025-06-13 12:24:03 +02:00
6d71de375e More abilities, refactor custom triggers to be typed.
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2025-06-13 11:15:48 +02:00
4326794611 More abilities
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2025-06-09 18:16:29 +02:00
e68491e72a More abilities 2025-06-09 17:37:37 +02:00
1579d46671 More abilities
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2025-06-09 15:24:37 +02:00
97868ab4c6 More abilities
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2025-06-09 13:44:26 +02:00
00005aa4bf Implements more abilities
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2025-06-09 12:10:25 +02:00
b2ba3d96ba Adds more abilities 2025-06-07 11:03:48 +02:00
232b94b04c More abilities
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2025-06-01 11:23:46 +02:00
b090aa65f9 First couple abilities implemented
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2025-05-31 12:29:03 +02:00
0d03a8f28d Implements burn 2025-05-19 15:19:35 +02:00
377c1a1c68 Implements critical capture, tweaks for integration tests.
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2025-05-18 17:07:46 +02:00
a17cb92c5a Implements a bunch more moves
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2025-05-17 17:44:15 +02:00
fdfca99e71 Document all undocumented methods and properties
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continuous-integration/drone/push Build is passing
2025-05-16 13:59:36 +02:00
7727f92f4e Even more moves
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2025-05-05 16:58:03 +02:00
292c303fc0 More moves implemented 2025-05-05 11:36:59 +02:00
1973ff50fa More move scripts 2025-05-03 17:52:50 +02:00
441f5dddaf Add all missing docs 2025-05-03 14:18:12 +02:00
b69ba6eaff More warning fixes 2025-05-02 16:06:01 +02:00
068ff8d5b7 More moves, allow for typeless moves 2025-05-02 15:46:37 +02:00
807acf1947 Even more moves 2025-04-19 13:04:10 +02:00
c22ad1a793 Surprisingly, more moves 2025-04-17 17:51:42 +02:00
d02c05874b More moves 2025-04-17 13:10:27 +02:00
1b54c78b07 More moves 2025-04-17 10:22:24 +02:00
7c2845502d Bunch more moves, changes in how additional information for items works. 2025-04-14 15:29:26 +02:00
85b513092a More moves 2025-03-21 13:35:12 +01:00
7f5088b763 More moves implemented 2025-03-08 15:48:33 +01:00
77f1ab243b Implements a bunch more moves 2025-03-08 14:39:50 +01:00