Begin work on outlining dynamic side

This commit is contained in:
2024-07-27 16:26:45 +02:00
parent 1b501dee7e
commit a251913ebd
44 changed files with 2150 additions and 19 deletions

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using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.Models;
public interface IBattleRandom : IRandom
{
/// <summary>
/// Gets whether or not a move triggers its secondary effect. This takes its chance, and
/// rolls whether it triggers. As a side effect this run scripts to allow modifying this random
/// chance.
/// </summary>
bool EffectChance(float chance, IExecutingMove executingMove, IPokemon target, byte hitNumber);
}