Adds bind
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46
Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/BindEffect.cs
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46
Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/BindEffect.cs
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.Models.Choices;
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using PkmnLib.Dynamic.ScriptHandling;
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using PkmnLib.Dynamic.ScriptHandling.Registry;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "bind")]
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public class BindEffect : Script
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{
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private readonly IPokemon? _owner;
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private int _turns;
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private readonly float _percentOfMaxHealth;
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private BindEffect(float percentOfMaxHealth)
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{
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_percentOfMaxHealth = percentOfMaxHealth;
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}
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public BindEffect(IPokemon owner, int turns, float percentOfMaxHealth)
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{
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_owner = owner;
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_turns = turns;
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_percentOfMaxHealth = percentOfMaxHealth;
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}
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/// <inheritdoc />
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public override void OnEndTurn(IBattle battle)
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{
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if (_owner == null)
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return;
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if (_turns > 0)
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{
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_turns--;
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_owner.Damage((uint)(_owner.MaxHealth * _percentOfMaxHealth), DamageSource.Misc);
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}
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if (_turns <= 0)
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RemoveSelf();
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}
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/// <inheritdoc />
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public override void PreventSelfSwitch(ISwitchChoice choice, ref bool prevent) => prevent = _turns > 0;
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/// <inheritdoc />
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public override void PreventSelfRunAway(IFleeChoice choice, ref bool prevent) => prevent = _turns > 0;
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}
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