Support for Bide

This commit is contained in:
Deukhoofd 2025-01-11 14:08:04 +01:00
parent ecdc9c7654
commit 83b316ad53
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
6 changed files with 160 additions and 3 deletions

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@ -1,3 +1,4 @@
using System.Diagnostics.CodeAnalysis;
using PkmnLib.Dynamic.Events;
using PkmnLib.Dynamic.Libraries;
using PkmnLib.Dynamic.Models.BattleFlow;
@ -92,6 +93,8 @@ public interface IBattle : IScriptSource, IDeepCloneable
/// </summary>
void ValidateBattleState();
bool HasForcedTurn(IPokemon pokemon, [NotNullWhen(true)] out ITurnChoice? choice);
/// <summary>
/// Checks whether a choice is actually possible.
/// </summary>
@ -229,11 +232,31 @@ public class BattleImpl : ScriptSource, IBattle
HasEnded = true;
}
/// <inheritdoc />
public bool HasForcedTurn(IPokemon pokemon, [NotNullWhen(true)] out ITurnChoice? choice)
{
var battleData = pokemon.BattleData;
if (battleData == null)
{
choice = null;
return false;
}
ITurnChoice? forcedChoice = null;
pokemon.RunScriptHook(
script => script.ForceTurnSelection(battleData.SideIndex, battleData.Position, ref forcedChoice));
choice = forcedChoice;
return choice != null;
}
/// <inheritdoc />
public bool CanUse(ITurnChoice choice)
{
if (!choice.User.IsUsable)
return false;
if (HasForcedTurn(choice.User, out var forcedChoice) && choice != forcedChoice)
return false;
if (choice is IMoveChoice moveChoice)
{
// TODO: Hook to change number of PP needed.

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@ -83,6 +83,10 @@ public abstract class Script : IDeepCloneable
public virtual void PreventMoveSelection(IMoveChoice choice, ref bool prevent)
{
}
public virtual void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
{
}
/// <summary>
/// This function is ran just before the start of the turn. Everyone has made its choices here,

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@ -810,21 +810,27 @@
"flags": [
"mirror",
"ignore-substitute"
]
],
"effect": {
"name": "bestow"
}
},
{
"name": "bide",
"type": "normal",
"power": 0,
"pp": 10,
"accuracy": 0,
"accuracy": 255,
"priority": 1,
"target": "Self",
"category": "physical",
"flags": [
"contact",
"protect"
]
],
"effect": {
"name": "bide"
}
},
{
"name": "bind",

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@ -0,0 +1,25 @@
using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Dynamic.ScriptHandling.Registry;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "bestow")]
public class Bestow : Script
{
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var user = move.User;
var userHeldItem = user.HeldItem;
var targetHeldItem = target.HeldItem;
if (userHeldItem == null || targetHeldItem != null)
{
move.GetHitData(target, hit).Fail();
return;
}
_ = target.SetHeldItem(userHeldItem);
}
}

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@ -0,0 +1,30 @@
using System.Linq;
using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Dynamic.ScriptHandling.Registry;
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "bide")]
public class Bide : Script
{
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var bideEffect = move.User.Volatile.Get<BideEffect>();
if (bideEffect == null)
{
bideEffect = new BideEffect(move.User);
move.User.Volatile.Add(bideEffect);
}
bideEffect.Turns += 1;
if (bideEffect.Turns < 2)
return;
var lastPokemon = bideEffect.HitBy.LastOrDefault(x => x.BattleData?.IsOnBattlefield == true);
lastPokemon?.Damage(bideEffect.DamageTaken, DamageSource.MoveDamage);
RemoveSelf();
}
}

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@ -0,0 +1,69 @@
using System;
using System.Collections.Generic;
using System.Linq;
using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Dynamic.ScriptHandling.Registry;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "bide")]
public class BideEffect : Script
{
private readonly IPokemon? _owner;
public byte Turns;
public uint DamageTaken;
public readonly List<IPokemon> HitBy = [];
private BideEffect()
{
}
public BideEffect(IPokemon owner)
{
_owner = owner;
}
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
HitBy.Add(move.User);
}
/// <inheritdoc />
public override void OnDamage(IPokemon pokemon, DamageSource source, uint oldHealth, uint newHealth)
{
DamageTaken += oldHealth - newHealth;
}
private ITurnChoice? _choice;
/// <inheritdoc />
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
{
if (_owner == null)
return;
var ownerBattleData = _owner.BattleData;
if (ownerBattleData == null)
return;
if (ownerBattleData.SideIndex != sideIndex || ownerBattleData.Position != position)
return;
if (_choice != null)
{
choice = _choice;
return;
}
var bideMove = _owner.Moves.FirstOrDefault(x => x?.MoveData.Name == "bide");
if (bideMove == null)
{
if (!_owner.Library.StaticLibrary.Moves.TryGet("bide", out var moveData))
throw new Exception("Move 'bide' not found in move library.");
bideMove = new LearnedMoveImpl(moveData, MoveLearnMethod.Unknown);
}
choice = _choice = new MoveChoice(_owner, bideMove, sideIndex, position);
}
}