Initial work on implementing Pokemon
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@@ -20,7 +20,7 @@ public abstract class Script
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/// The name of a script is its unique identifier. This should generally be set on load, and be
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/// the same as the key that was used to load it.
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/// </summary>
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public abstract string Name { get; }
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public abstract StringKey Name { get; }
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public bool MarkForDeletion() => _markedForDeletion = true;
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public bool IsMarkedForDeletion() => _markedForDeletion;
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