Initial work on implementing Pokemon
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11
PkmnLib.Dynamic/Events/Handling/EventData.cs
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11
PkmnLib.Dynamic/Events/Handling/EventData.cs
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namespace PkmnLib.Dynamic.Events;
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/// <summary>
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/// An event is something that happens during a battle. This can be used by front-end code to
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/// display information about the battle to the user. This is the only way for the front-end to
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/// know what is happening in the battle.
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/// </summary>
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public interface IEventData
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{
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public EventBatchId BatchId { get; init; }
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}
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