Implements move execution for battle

This commit is contained in:
2024-08-10 11:18:10 +02:00
parent a049dda240
commit 488c717c5a
17 changed files with 433 additions and 14 deletions

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@@ -8,7 +8,7 @@ namespace PkmnLib.Dynamic.Events;
/// For example, when a Pokemon gets hurt by poison, we want to show the purple poison animation and the damage at the
/// same time. This is done by batching the events together.
/// </remarks>
public record struct EventBatchId()
public readonly record struct EventBatchId()
{
/// <summary>
/// The unique identifier for this batch of events.