Fixes and reworking of item use
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This commit is contained in:
2025-11-08 11:43:07 +01:00
parent fa05cdd773
commit 21ec4b28c7
11 changed files with 150 additions and 34 deletions

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@@ -100,8 +100,8 @@ public static class ScriptExecution
/// <summary>
/// Executes a script on an item.
/// </summary>
public static void RunItemScript(this IItem item, ScriptResolver scriptResolver, IPokemon? target,
EventHook eventHook)
public static void RunItemScript(this IItem item, ScriptResolver scriptResolver, IPokemon? target, IPokemon user,
IBattle battle, EventHook eventHook)
{
if (!scriptResolver.TryResolveBattleItemScript(item, out var itemScript))
{
@@ -111,16 +111,20 @@ public static class ScriptExecution
return;
itemScript.OnInitialize(item.BattleEffect!.Parameters);
var requiresTarget = itemScript.RequiresTarget;
if (requiresTarget)
{
if (target == null)
throw new ArgumentNullException(nameof(target), "Item script requires a target.");
itemScript.OnUseWithTarget(target, eventHook);
}
else
var targetType = itemScript.TargetType;
if (targetType == ItemTargetType.None)
{
itemScript.OnUse(eventHook);
}
else
{
if (target == null)
throw new ArgumentNullException(nameof(target), "Item script requires a target.");
if (!targetType.IsValidTarget(battle, user, target))
throw new InvalidOperationException("Item script target is not valid for the required target type.");
if (!itemScript.IsTargetValid(target))
throw new InvalidOperationException("Item script target is not valid.");
itemScript.OnUseWithTarget(target, eventHook);
}
}
}