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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
#ifndef CREATURELIB_LEARNABLEATTACKS_HPP
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#define CREATURELIB_LEARNABLEATTACKS_HPP
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#include <Arbutils/Assert.hpp>
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#include <Arbutils/Collections/Dictionary.hpp>
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#include <Arbutils/Collections/List.hpp>
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#include <Arbutils/Random.hpp>
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#include <unordered_map>
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#include "../Attacks/AttackData.hpp"
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namespace CreatureLib::Library {
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class LearnableAttacks {
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protected:
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ArbUt::Dictionary<uint8_t, ArbUt::List<const AttackData*>> _learnedByLevel;
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std::unordered_set<const AttackData*> _distinctLevelAttacks;
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public:
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explicit LearnableAttacks(size_t levelAttackCapacity)
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: _learnedByLevel(ArbUt::Dictionary<uint8_t, ArbUt::List<const AttackData*>>(levelAttackCapacity)) {
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for (auto kv : _learnedByLevel) {
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for (auto attack : kv.second) {
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AssertNotNull(attack)
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_distinctLevelAttacks.insert(attack);
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}
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}
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}
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virtual ~LearnableAttacks() = default;
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void AddLevelAttack(uint8_t level, const AttackData* attack);
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inline const ArbUt::List<const AttackData*>& GetAttacksForLevel(uint8_t level) const {
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return _learnedByLevel.Get(level);
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}
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inline const std::unordered_set<const AttackData*>& GetDistinctLevelAttacks() const noexcept {
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return _distinctLevelAttacks;
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}
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virtual const AttackData* GetRandomAttack(ArbUt::Random& rand) const {
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if (_distinctLevelAttacks.empty()) {
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return nullptr;
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}
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auto val = rand.Get(_distinctLevelAttacks.size());
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auto it = _distinctLevelAttacks.begin();
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std::advance(it, val);
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return *it;
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}
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};
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}
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#endif // CREATURELIB_LEARNABLEATTACKS_HPP
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