CreatureLib/src/Library/Items/Item.cpp

53 lines
2.9 KiB
C++

#include "Item.hpp"
namespace CreatureLib::Library {
struct Item::impl {
ArbUt::StringView _name;
ItemCategory _category;
BattleItemCategory _battleCategory;
i32 _price;
ArbUt::OptionalUniquePtr<const SecondaryEffect> _effect = nullptr;
ArbUt::OptionalUniquePtr<const SecondaryEffect> _battleTriggerEffect = nullptr;
std::unordered_set<u32> _flags;
public:
inline impl(const ArbUt::StringView& name, ItemCategory category, BattleItemCategory battleCategory, i32 price,
const SecondaryEffect* nullable effect, const SecondaryEffect* nullable battleTriggerEffect,
const std::unordered_set<u32>& flags) noexcept
: _name(name), _category(category), _battleCategory(battleCategory), _price(price), _effect(effect),
_battleTriggerEffect(battleTriggerEffect), _flags(flags) {}
inline const ArbUt::StringView& GetName() const noexcept { return _name; }
inline ItemCategory GetCategory() const noexcept { return _category; }
inline BattleItemCategory GetBattleCategory() const noexcept { return _battleCategory; }
inline i32 GetPrice() const noexcept { return _price; }
inline const ArbUt::OptionalUniquePtr<const SecondaryEffect>& GetEffect() const noexcept { return _effect; }
inline const ArbUt::OptionalUniquePtr<const SecondaryEffect>& GetBattleTriggerEffect() const noexcept {
return _battleTriggerEffect;
}
inline bool HasFlag(const ArbUt::BasicStringView& flag) const noexcept { return this->_flags.contains(flag); }
inline bool HasFlag(u32 flag) const noexcept { return this->_flags.contains(flag); }
};
Item::Item(const ArbUt::StringView& name, ItemCategory category, BattleItemCategory battleCategory, i32 price,
const SecondaryEffect* effect, const SecondaryEffect* battleTriggerEffect,
const std::unordered_set<u32>& flags) noexcept
: _impl(new impl(name, category, battleCategory, price, effect, battleTriggerEffect, flags)) {}
Item::~Item() = default;
const ArbUt::StringView& Item::GetName() const noexcept { return _impl->GetName(); }
ItemCategory Item::GetCategory() const noexcept { return _impl->GetCategory(); }
BattleItemCategory Item::GetBattleCategory() const noexcept { return _impl->GetBattleCategory(); }
i32 Item::GetPrice() const noexcept { return _impl->GetPrice(); }
const ArbUt::OptionalUniquePtr<const SecondaryEffect>& Item::GetEffect() const noexcept {
return _impl->GetEffect();
}
const ArbUt::OptionalUniquePtr<const SecondaryEffect>& Item::GetBattleTriggerEffect() const noexcept {
return _impl->GetBattleTriggerEffect();
}
bool Item::HasFlag(const ArbUt::BasicStringView& flag) const noexcept { return _impl->HasFlag(flag); }
bool Item::HasFlag(u32 flag) const noexcept { return _impl->HasFlag(flag); }
}