15 lines
566 B
C++
15 lines
566 B
C++
#include "BattleRandom.hpp"
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#include "../ScriptHandling/ScriptMacros.hpp"
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#include "Creature.hpp"
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#include "ExecutingAttack.hpp"
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bool CreatureLib::Battling::BattleRandom::EffectChance(float chance, ExecutingAttack* non_null attack,
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Creature* non_null target) {
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EnsureNotNull(attack);
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EnsureNotNull(target);
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HOOK(ModifyEffectChance, attack, attack, target, &chance);
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HOOK(ModifyIncomingEffectChance, target, attack, target, &chance);
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chance /= 100;
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return _random.GetFloat() < chance;
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}
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