CreatureLib/CMakeLists.txt

62 lines
2.2 KiB
CMake

cmake_minimum_required(VERSION 3.13)
# If a defined C Compiler is not set
if (NOT CMAKE_C_COMPILER)
# If the GCC flag is set, use GCC
if (GCC)
set(CMAKE_C_COMPILER "gcc")
set(CMAKE_CXX_COMPILER "g++")
# Otherwise default to clang
else()
set(CMAKE_C_COMPILER "clang")
set(CMAKE_CXX_COMPILER "clang++")
endif(GCC)
endif(NOT CMAKE_C_COMPILER)
# Make warnings trigger errors.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror")
project(CreatureLib)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (WINDOWS)
ADD_DEFINITIONS(-D WINDOWS=1)
endif(WINDOWS)
# Create Core library with files in src/Core
file(GLOB_RECURSE CORE_SRC_FILES "src/Core/*.cpp" "src/Core/*.hpp")
add_library(CreatureLibCore SHARED ${CORE_SRC_FILES})
# Create main Library library with files in src/Library
file(GLOB_RECURSE LIBRARY_SRC_FILES "src/Library/*.cpp" "src/Library/*.hpp")
add_library(CreatureLibLibrary SHARED ${LIBRARY_SRC_FILES})
# Create Battling library with files in src/Battling
file(GLOB_RECURSE BATTLING_SRC_FILES "src/Battling/*.cpp" "src/Battling/*.hpp")
add_library(CreatureLibBattling SHARED ${BATTLING_SRC_FILES})
# Create Test executable
file(GLOB_RECURSE TEST_FILES "tests/*.cpp" "tests/*.hpp")
add_executable(CreatureLibTests ${TEST_FILES} extern/catch.hpp)
# Link the core library to the individual other libraries
target_link_libraries(CreatureLibLibrary CreatureLibCore)
target_link_libraries(CreatureLibBattling CreatureLibCore)
# Link the library data to the Battling library
target_link_libraries(CreatureLibBattling CreatureLibLibrary)
target_link_libraries(CreatureLibTests CreatureLibLibrary)
if (WINDOWS)
# Statically link libraries we need in Windows.
target_link_libraries(CreatureLibCore -static -static-libgcc -static-libstdc++)
target_link_libraries(CreatureLibLibrary -static -static-libgcc -static-libstdc++)
target_link_libraries(CreatureLibBattling -static -static-libgcc -static-libstdc++)
target_link_libraries(CreatureLibTests -static -static-libgcc -static-libstdc++)
endif(WINDOWS)
# Add a definition for the test library
target_compile_definitions(CreatureLibTests PRIVATE TESTS_BUILD)