57 lines
2.7 KiB
C++
57 lines
2.7 KiB
C++
#include "../../src/Library/Attacks/AttackData.hpp"
|
|
#include "../Core.hpp"
|
|
using namespace CreatureLib::Library;
|
|
|
|
export uint8_t CreatureLib_AttackData_Construct(AttackData*& out, const char* name, uint8_t type,
|
|
AttackCategory category, uint8_t power, uint8_t accuracy,
|
|
uint8_t baseUsage, AttackTarget target, int8_t priority,
|
|
float effectChance, const char* effectName,
|
|
EffectParameter* effectParameters[], size_t effectParameterCount,
|
|
const char* flags[], size_t flagsCount) {
|
|
Try({
|
|
std::unordered_set<uint32_t> conversedFlags(flagsCount);
|
|
for (size_t i = 0; i < flagsCount; i++) {
|
|
conversedFlags.insert(ConstString::GetHash(flags[i]));
|
|
}
|
|
Arbutils::Collections::List<EffectParameter*> effectParameterList(effectParameterCount);
|
|
for (size_t i = 0; i < effectParameterCount; i++) {
|
|
effectParameterList[i] = effectParameters[i];
|
|
}
|
|
|
|
auto effect =
|
|
SecondaryEffect(effectChance, Arbutils::CaseInsensitiveConstString(effectName), effectParameterList);
|
|
|
|
out = new AttackData(ConstString(name), type, category, power, accuracy, baseUsage, target, priority, effect,
|
|
conversedFlags);
|
|
})
|
|
};
|
|
|
|
export void CreatureLib_AttackData_Destruct(const AttackData* p) { delete p; }
|
|
|
|
#define SIMPLE_GET_FUNC(type, name, returnType) \
|
|
export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
|
|
|
|
export const char* CreatureLib_AttackData_GetName(const AttackData* p) { return p->GetName().c_str(); }
|
|
SIMPLE_GET_FUNC(AttackData, GetType, uint8_t);
|
|
SIMPLE_GET_FUNC(AttackData, GetCategory, AttackCategory);
|
|
SIMPLE_GET_FUNC(AttackData, GetBasePower, uint8_t);
|
|
SIMPLE_GET_FUNC(AttackData, GetAccuracy, uint8_t);
|
|
SIMPLE_GET_FUNC(AttackData, GetBaseUsages, uint8_t);
|
|
SIMPLE_GET_FUNC(AttackData, GetTarget, AttackTarget);
|
|
SIMPLE_GET_FUNC(AttackData, GetPriority, int8_t);
|
|
|
|
export bool CreatureLib_AttackData_HasSecondaryEffect(const AttackData* p) { return p->HasSecondaryEffect(); }
|
|
|
|
export float CreatureLib_AttackData_GetSecondaryEffectChance(const AttackData* p) {
|
|
return p->GetSecondaryEffect().GetChance();
|
|
}
|
|
|
|
export const char* CreatureLib_AttackData_GetSecondaryEffectName(const AttackData* p) {
|
|
return p->GetSecondaryEffect().GetEffectName().c_str();
|
|
}
|
|
|
|
export bool CreatureLib_AttackData_HasFlag(const AttackData* p, const char* key) {
|
|
return p->HasFlag(ConstString::GetHash(key));
|
|
}
|
|
|
|
#undef SIMPLE_GET_FUNC |