25 lines
1.1 KiB
C++
25 lines
1.1 KiB
C++
#include "../../src/Battling/EventHooks/EventData.hpp"
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#include "../Core.hpp"
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using namespace CreatureLib::Battling;
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export void CreatureLib_EventData_Destruct(const EventData* p) { delete p; }
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SIMPLE_GET_FUNC(EventData, GetKind, EventDataKind);
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BORROWED_GET_FUNC(DamageEvent, GetCreature, Creature*);
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SIMPLE_GET_FUNC(DamageEvent, GetDamageSource, DamageSource);
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SIMPLE_GET_FUNC(DamageEvent, GetOriginalHealth, uint32_t);
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SIMPLE_GET_FUNC(DamageEvent, GetNewHealth, uint32_t);
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export void CreatureLib_DamageEvent_Destruct(const DamageEvent* p) { delete p; }
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BORROWED_GET_FUNC(HealEvent, GetCreature, Creature*);
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SIMPLE_GET_FUNC(HealEvent, GetOriginalHealth, uint32_t);
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SIMPLE_GET_FUNC(HealEvent, GetNewHealth, uint32_t);
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export void CreatureLib_HealEvent_Destruct(const HealEvent* p) { delete p; }
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BORROWED_GET_FUNC(FaintEvent, GetCreature, Creature*);
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export void CreatureLib_FaintEvent_Destruct(const FaintEvent* p) { delete p; }
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export const char* CreatureLib_DisplayTextEvent_GetText(const DisplayTextEvent* p) { return p->GetText().c_str(); }
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export void CreatureLib_DisplayTextEvent_Destruct(const DisplayTextEvent* p) { delete p; }
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