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CreatureLib
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a4bb8864a0d039d9c544ea1fb9ed163cfe4951a4
CreatureLib
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CInterface
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Battling
T
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Deukhoofd
8ba564d4b7
continuous-integration/drone/push
Build is passing
Details
C Interface for getting party from BattleParty.
2020-07-26 15:46:11 +02:00
..
Battle.cpp
Support for passing a random seed.
2020-07-26 10:16:25 +02:00
BattleLibrary.cpp
Cleanup of C Interface, remove use of operator->, as it will throw when null.
2020-07-07 15:43:31 +02:00
BattleParty.cpp
C Interface for getting party from BattleParty.
2020-07-26 15:46:11 +02:00
BattleRandom.cpp
C interface for Battle Random.
2020-04-04 18:24:59 +02:00
BattleSide.cpp
Use smart pointers for BattleSide.
2020-06-02 13:06:24 +02:00
BattleStatCalculator.cpp
Rework for C Interfaces to handle exceptions a bit better.
2020-03-25 19:09:17 +01:00
Creature.cpp
Add Creature getter for the library.
2020-07-25 15:02:11 +02:00
CreatureParty.cpp
Add support for swapping in and out of a party.
2020-07-25 14:35:13 +02:00
DamageLibrary.cpp
Fixed C Interface for DamageLibrary returning floats instead of expected bytes.
2020-05-20 15:02:53 +02:00
EventData.cpp
Cleanup of C Interface, remove use of operator->, as it will throw when null.
2020-07-07 15:43:31 +02:00
ExecutingAttack.cpp
Cleanup of C Interface, remove use of operator->, as it will throw when null.
2020-07-07 15:43:31 +02:00
ExperienceLibrary.cpp
Make Creature use smart pointers.
2020-06-02 16:20:47 +02:00
LearnedAttack.cpp
Cleanup of C Interface, remove use of operator->, as it will throw when null.
2020-07-07 15:43:31 +02:00
MiscLibrary.cpp
Rework for C Interfaces to handle exceptions a bit better.
2020-03-25 19:09:17 +01:00
Script.cpp
Update to new Arbutils
2020-06-26 17:08:23 +02:00
ScriptResolver.cpp
Update to new Arbutils
2020-06-26 17:08:23 +02:00
TurnChoices.cpp
Add individual C Interface destructors for turn choices.
2020-07-26 11:37:05 +02:00