CreatureLib/src/Battling/Models
Deukhoofd 9c6d149ad9
continuous-integration/drone/push Build is passing Details
Support for adding and replacing attacks.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-12 17:51:06 +02:00
..
AttackLearnMethod.hpp Used ClangFormat style guide I'm happy with. 2019-11-28 12:55:22 +01:00
Battle.cpp Remove event hook threads, as it caused issues when being called from dotnet. 2020-08-07 20:11:03 +02:00
Battle.hpp Remove event hook threads, as it caused issues when being called from dotnet. 2020-08-07 20:11:03 +02:00
BattleParty.hpp Fixed build error. 2020-06-02 14:02:32 +02:00
BattleRandom.cpp Make ScriptMacro a header instead of source file. 2020-02-19 15:32:43 +01:00
BattleRandom.hpp Use smart pointers for BattleSide. 2020-06-02 13:06:24 +02:00
BattleResult.hpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
BattleSide.cpp Adds creature Switch event. 2020-08-07 10:38:35 +02:00
BattleSide.hpp Further work on better exceptions. 2020-07-26 17:41:11 +02:00
CreateCreature.cpp Support for adding and replacing attacks. 2020-08-12 17:51:06 +02:00
CreateCreature.hpp Support for adding and replacing attacks. 2020-08-12 17:51:06 +02:00
Creature.cpp Support for adding and replacing attacks. 2020-08-12 17:51:06 +02:00
Creature.hpp Support for adding and replacing attacks. 2020-08-12 17:51:06 +02:00
CreatureIndex.hpp Rework for C Interfaces to handle exceptions a bit better. 2020-03-25 19:09:17 +01:00
CreatureParty.hpp Support for packing party. 2020-08-10 17:37:30 +02:00
DamageSource.hpp Change DamageSource enum to Arbutils Enum. 2020-04-19 12:59:25 +02:00
ExecutingAttack.hpp Further memory fixes for getting HitData in ExecutingAttack. 2020-08-04 12:45:11 +02:00
LearnedAttack.cpp Update to newer Arbutils version. 2020-05-26 18:31:06 +02:00
LearnedAttack.hpp Update to newer Arbutils version. 2020-05-26 18:31:06 +02:00